Generated new code and added initial data handling
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@@ -39,6 +39,20 @@ namespace BlendFile.DNA {
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public short space;
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[DNAFieldAttribute(11, "float", "angle", 4)]
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public float angle;
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public WeightAngleGpencilModifierData() {
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this.modifier = default;
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this.target_vgname = default;
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this.ptr_material = default;
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this.layername = default;
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this.vgname = default;
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this.pass_index = default;
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this.flag = default;
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this.min_weight = default;
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this.layer_pass = default;
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this.axis = default;
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this.space = default;
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this.angle = default;
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}
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public WeightAngleGpencilModifierData(GpencilModifierData modifier, char[] target_vgname, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, float min_weight, int layer_pass, short axis, short space, float angle) {
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this.modifier = modifier;
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this.target_vgname = target_vgname;
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