Generated new code and added initial data handling
This commit is contained in:
@@ -53,6 +53,27 @@ namespace BlendFile.DNA {
|
||||
public short falloff_type;
|
||||
[DNAFieldAttribute(18, "char", "_pad0[2]", 1)]
|
||||
public char[] _pad0 = new System.Char[2];
|
||||
public WeightVGProximityModifierData() {
|
||||
this.modifier = default;
|
||||
this.defgrp_name = default;
|
||||
this.ptr_cmap_curve = default;
|
||||
this.proximity_mode = default;
|
||||
this.proximity_flags = default;
|
||||
this.ptr_proximity_ob_target = default;
|
||||
this.mask_constant = default;
|
||||
this.mask_defgrp_name = default;
|
||||
this.mask_tex_use_channel = default;
|
||||
this.ptr_mask_texture = default;
|
||||
this.ptr_mask_tex_map_obj = default;
|
||||
this.mask_tex_map_bone = default;
|
||||
this.mask_tex_mapping = default;
|
||||
this.mask_tex_uvlayer_name = default;
|
||||
this._pad1 = default;
|
||||
this.min_dist = default;
|
||||
this.max_dist = default;
|
||||
this.falloff_type = default;
|
||||
this._pad0 = default;
|
||||
}
|
||||
public WeightVGProximityModifierData(
|
||||
ModifierData modifier,
|
||||
char[] defgrp_name,
|
||||
|
||||
Reference in New Issue
Block a user