Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -63,6 +63,32 @@ namespace BlendFile.DNA {
public float axes_position;
[DNAFieldAttribute(23, "bArmature_Runtime", "runtime", 16)]
public bArmature_Runtime runtime;
public bArmature() {
this.id = default;
this.ptr_adt = default;
this.bonebase = default;
this.ptr_bonehash = default;
this.ptr__pad1 = default;
this.ptr_edbo = default;
this.ptr_act_bone = default;
this.ptr_act_edbone = default;
this.needs_flush_to_id = default;
this._pad0 = default;
this.flag = default;
this.drawtype = default;
this.deformflag = default;
this.pathflag = default;
this.collections = default;
this.ptr_ptr_collection_array = default;
this.collection_array_num = default;
this.collection_root_count = default;
this.active_collection_name = default;
this.layer_used = default;
this.layer = default;
this.layer_protected = default;
this.axes_position = default;
this.runtime = default;
}
public bArmature(
ID id,
AnimData ptr_adt,