Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -87,6 +87,44 @@ namespace BlendFile.DNA {
public char[] _pad3 = new System.Char[4];
[DNAFieldAttribute(35, "bGPDlayer_Runtime", "runtime", 16)]
public bGPDlayer_Runtime runtime;
public bGPDlayer() {
this.ptr_next = default;
this.ptr_prev = default;
this.frames = default;
this.ptr_actframe = default;
this.flag = default;
this.onion_flag = default;
this.color = default;
this.fill = default;
this.info = default;
this.thickness = default;
this.pass_index = default;
this.ptr_parent = default;
this.inverse = default;
this.parsubstr = default;
this.partype = default;
this.line_change = default;
this.tintcolor = default;
this.opacity = default;
this.viewlayername = default;
this.blend_mode = default;
this.vertex_paint_opacity = default;
this.gstep = default;
this.gstep_next = default;
this.gcolor_prev = default;
this.gcolor_next = default;
this._pad1 = default;
this.mask_layers = default;
this.act_mask = default;
this._pad2 = default;
this.location = default;
this.rotation = default;
this.scale = default;
this.layer_mat = default;
this.layer_invmat = default;
this._pad3 = default;
this.runtime = default;
}
public bGPDlayer(
bGPDlayer ptr_next,
bGPDlayer ptr_prev,