Generated new code and added initial data handling
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@@ -45,6 +45,23 @@ namespace BlendFile.DNA {
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public short mode;
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[DNAFieldAttribute(14, "float", "dist", 4)]
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public float dist;
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public bKinematicConstraint() {
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this.ptr_tar = default;
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this.iterations = default;
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this.flag = default;
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this.rootbone = default;
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this.max_rootbone = default;
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this.subtarget = default;
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this.ptr_poletar = default;
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this.polesubtarget = default;
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this.poleangle = default;
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this.weight = default;
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this.orientweight = default;
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this.grabtarget = default;
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this.type = default;
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this.mode = default;
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this.dist = default;
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}
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public bKinematicConstraint(Object ptr_tar, short iterations, short flag, short rootbone, short max_rootbone, char[] subtarget, Object ptr_poletar, char[] polesubtarget, float poleangle, float weight, float orientweight, float[] grabtarget, short type, short mode, float dist) {
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this.ptr_tar = ptr_tar;
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this.iterations = iterations;
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