Generated new code and added initial data handling
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@@ -63,6 +63,32 @@ namespace BlendFile.DNA {
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public float[] to_min_scale = new System.Single[3];
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[DNAFieldAttribute(23, "float", "to_max_scale[3]", 4)]
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public float[] to_max_scale = new System.Single[3];
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public bTransformConstraint() {
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this.ptr_tar = default;
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this.subtarget = default;
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this.from = default;
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this.to = default;
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this.map = default;
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this.expo = default;
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this.from_rotation_mode = default;
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this.to_euler_order = default;
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this.mix_mode_loc = default;
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this.mix_mode_rot = default;
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this.mix_mode_scale = default;
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this._pad = default;
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this.from_min = default;
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this.from_max = default;
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this.to_min = default;
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this.to_max = default;
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this.from_min_rot = default;
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this.from_max_rot = default;
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this.to_min_rot = default;
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this.to_max_rot = default;
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this.from_min_scale = default;
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this.from_max_scale = default;
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this.to_min_scale = default;
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this.to_max_scale = default;
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}
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public bTransformConstraint(
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Object ptr_tar,
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char[] subtarget,
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