regenerated files
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@@ -15,21 +15,21 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(119, "BoidRuleFollowLeader")]
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public class BoidRuleFollowLeader {
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[DNAFieldAttribute(0, "BoidRule", "rule", "BoidRule", 56)]
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[DNAFieldAttribute(0, "BoidRule", "rule", "BoidRule", 56, false)]
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public BoidRule rule;
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[DNAFieldAttribute(1, "Object", "*ob", "Object", 1160)]
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[DNAFieldAttribute(1, "Object", "*ob", "Object", 4, true)]
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public Object ptr_ob;
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[DNAFieldAttribute(2, "float", "loc[3]", "System.Single[]", 4)]
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[DNAFieldAttribute(2, "float", "loc[3]", "System.Single[]", 12, false)]
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public float[] loc = new System.Single[3];
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[DNAFieldAttribute(3, "float", "oloc[3]", "System.Single[]", 4)]
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[DNAFieldAttribute(3, "float", "oloc[3]", "System.Single[]", 12, false)]
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public float[] oloc = new System.Single[3];
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[DNAFieldAttribute(4, "float", "cfra", "float", 4)]
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[DNAFieldAttribute(4, "float", "cfra", "float", 4, false)]
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public float cfra;
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[DNAFieldAttribute(5, "float", "distance", "float", 4)]
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[DNAFieldAttribute(5, "float", "distance", "float", 4, false)]
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public float distance;
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[DNAFieldAttribute(6, "int", "options", "int", 4)]
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[DNAFieldAttribute(6, "int", "options", "int", 4, false)]
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public int options;
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[DNAFieldAttribute(7, "int", "queue_size", "int", 4)]
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[DNAFieldAttribute(7, "int", "queue_size", "int", 4, false)]
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public int queue_size;
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public BoidRuleFollowLeader() {
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this.rule = default;
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