regenerated files

This commit is contained in:
mm00
2025-02-19 17:07:50 +01:00
parent f327f18b57
commit 380949122c
935 changed files with 9595 additions and 9586 deletions

View File

@@ -15,85 +15,85 @@ namespace BlendFile.DNA {
[DNAClassAttribute(350, "Lamp")]
public class Lamp {
[DNAFieldAttribute(0, "ID", "id", "ID", 208)]
[DNAFieldAttribute(0, "ID", "id", "ID", 208, false)]
public ID id;
[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 248)]
[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 4, true)]
public AnimData ptr_adt;
[DNAFieldAttribute(2, "short", "type", "short", 2)]
[DNAFieldAttribute(2, "short", "type", "short", 2, false)]
public short type;
[DNAFieldAttribute(3, "short", "flag", "short", 2)]
[DNAFieldAttribute(3, "short", "flag", "short", 2, false)]
public short flag;
[DNAFieldAttribute(4, "int", "mode", "int", 4)]
[DNAFieldAttribute(4, "int", "mode", "int", 4, false)]
public int mode;
[DNAFieldAttribute(5, "float", "r", "float", 4)]
[DNAFieldAttribute(5, "float", "r", "float", 4, false)]
public float r;
[DNAFieldAttribute(6, "float", "g", "float", 4)]
[DNAFieldAttribute(6, "float", "g", "float", 4, false)]
public float g;
[DNAFieldAttribute(7, "float", "b", "float", 4)]
[DNAFieldAttribute(7, "float", "b", "float", 4, false)]
public float b;
[DNAFieldAttribute(8, "float", "energy_new", "float", 4)]
[DNAFieldAttribute(8, "float", "energy_new", "float", 4, false)]
public float energy_new;
[DNAFieldAttribute(9, "float", "radius", "float", 4)]
[DNAFieldAttribute(9, "float", "radius", "float", 4, false)]
public float radius;
[DNAFieldAttribute(10, "float", "spotsize", "float", 4)]
[DNAFieldAttribute(10, "float", "spotsize", "float", 4, false)]
public float spotsize;
[DNAFieldAttribute(11, "float", "spotblend", "float", 4)]
[DNAFieldAttribute(11, "float", "spotblend", "float", 4, false)]
public float spotblend;
[DNAFieldAttribute(12, "short", "area_shape", "short", 2)]
[DNAFieldAttribute(12, "short", "area_shape", "short", 2, false)]
public short area_shape;
[DNAFieldAttribute(13, "short", "_pad1", "short", 2)]
[DNAFieldAttribute(13, "short", "_pad1", "short", 2, false)]
public short _pad1;
[DNAFieldAttribute(14, "float", "area_size", "float", 4)]
[DNAFieldAttribute(14, "float", "area_size", "float", 4, false)]
public float area_size;
[DNAFieldAttribute(15, "float", "area_sizey", "float", 4)]
[DNAFieldAttribute(15, "float", "area_sizey", "float", 4, false)]
public float area_sizey;
[DNAFieldAttribute(16, "float", "area_sizez", "float", 4)]
[DNAFieldAttribute(16, "float", "area_sizez", "float", 4, false)]
public float area_sizez;
[DNAFieldAttribute(17, "float", "area_spread", "float", 4)]
[DNAFieldAttribute(17, "float", "area_spread", "float", 4, false)]
public float area_spread;
[DNAFieldAttribute(18, "float", "sun_angle", "float", 4)]
[DNAFieldAttribute(18, "float", "sun_angle", "float", 4, false)]
public float sun_angle;
[DNAFieldAttribute(19, "short", "pr_texture", "short", 2)]
[DNAFieldAttribute(19, "short", "pr_texture", "short", 2, false)]
public short pr_texture;
[DNAFieldAttribute(20, "short", "use_nodes", "short", 2)]
[DNAFieldAttribute(20, "short", "use_nodes", "short", 2, false)]
public short use_nodes;
[DNAFieldAttribute(21, "float", "clipsta", "float", 4)]
[DNAFieldAttribute(21, "float", "clipsta", "float", 4, false)]
public float clipsta;
[DNAFieldAttribute(22, "float", "clipend", "float", 4)]
[DNAFieldAttribute(22, "float", "clipend", "float", 4, false)]
public float clipend;
[DNAFieldAttribute(23, "float", "cascade_max_dist", "float", 4)]
[DNAFieldAttribute(23, "float", "cascade_max_dist", "float", 4, false)]
public float cascade_max_dist;
[DNAFieldAttribute(24, "float", "cascade_exponent", "float", 4)]
[DNAFieldAttribute(24, "float", "cascade_exponent", "float", 4, false)]
public float cascade_exponent;
[DNAFieldAttribute(25, "float", "cascade_fade", "float", 4)]
[DNAFieldAttribute(25, "float", "cascade_fade", "float", 4, false)]
public float cascade_fade;
[DNAFieldAttribute(26, "int", "cascade_count", "int", 4)]
[DNAFieldAttribute(26, "int", "cascade_count", "int", 4, false)]
public int cascade_count;
[DNAFieldAttribute(27, "float", "diff_fac", "float", 4)]
[DNAFieldAttribute(27, "float", "diff_fac", "float", 4, false)]
public float diff_fac;
[DNAFieldAttribute(28, "float", "spec_fac", "float", 4)]
[DNAFieldAttribute(28, "float", "spec_fac", "float", 4, false)]
public float spec_fac;
[DNAFieldAttribute(29, "float", "transmission_fac", "float", 4)]
[DNAFieldAttribute(29, "float", "transmission_fac", "float", 4, false)]
public float transmission_fac;
[DNAFieldAttribute(30, "float", "volume_fac", "float", 4)]
[DNAFieldAttribute(30, "float", "volume_fac", "float", 4, false)]
public float volume_fac;
[DNAFieldAttribute(31, "float", "att_dist", "float", 4)]
[DNAFieldAttribute(31, "float", "att_dist", "float", 4, false)]
public float att_dist;
[DNAFieldAttribute(32, "float", "shadow_filter_radius", "float", 4)]
[DNAFieldAttribute(32, "float", "shadow_filter_radius", "float", 4, false)]
public float shadow_filter_radius;
[DNAFieldAttribute(33, "float", "shadow_maximum_resolution", "float", 4)]
[DNAFieldAttribute(33, "float", "shadow_maximum_resolution", "float", 4, false)]
public float shadow_maximum_resolution;
[DNAFieldAttribute(34, "float", "shadow_jitter_overblur", "float", 4)]
[DNAFieldAttribute(34, "float", "shadow_jitter_overblur", "float", 4, false)]
public float shadow_jitter_overblur;
[DNAFieldAttribute(35, "PreviewImage", "*preview", "PreviewImage", 48)]
[DNAFieldAttribute(35, "PreviewImage", "*preview", "PreviewImage", 4, true)]
public PreviewImage ptr_preview;
[DNAFieldAttribute(36, "bNodeTree", "*nodetree", "bNodeTree", 544)]
[DNAFieldAttribute(36, "bNodeTree", "*nodetree", "bNodeTree", 4, true)]
public bNodeTree ptr_nodetree;
[DNAFieldAttribute(37, "Ipo", "*ipo", "Ipo", 248)]
[DNAFieldAttribute(37, "Ipo", "*ipo", "Ipo", 4, true)]
public Ipo ptr_ipo;
[DNAFieldAttribute(38, "float", "energy", "float", 4)]
[DNAFieldAttribute(38, "float", "energy", "float", 4, false)]
public float energy;
[DNAFieldAttribute(39, "float", "_pad2", "float", 4)]
[DNAFieldAttribute(39, "float", "_pad2", "float", 4, false)]
public float _pad2;
public Lamp() {
this.id = default;