regenerated files

This commit is contained in:
mm00
2025-02-19 17:07:50 +01:00
parent f327f18b57
commit 380949122c
935 changed files with 9595 additions and 9586 deletions

View File

@@ -15,35 +15,35 @@ namespace BlendFile.DNA {
[DNAClassAttribute(354, "LightGridCache")]
public struct LightGridCache {
[DNAFieldAttribute(0, "float", "mat[4][4]", "System.Single[,]", 4)]
[DNAFieldAttribute(0, "float", "mat[4][4]", "System.Single[,]", 64, false)]
public float[,] mat = new System.Single[4,4];
[DNAFieldAttribute(1, "int", "resolution[3]", "System.Int32[]", 4)]
[DNAFieldAttribute(1, "int", "resolution[3]", "System.Int32[]", 12, false)]
public int[] resolution = new System.Int32[3];
[DNAFieldAttribute(2, "int", "offset", "int", 4)]
[DNAFieldAttribute(2, "int", "offset", "int", 4, false)]
public int offset;
[DNAFieldAttribute(3, "float", "corner[3]", "System.Single[]", 4)]
[DNAFieldAttribute(3, "float", "corner[3]", "System.Single[]", 12, false)]
public float[] corner = new System.Single[3];
[DNAFieldAttribute(4, "float", "attenuation_scale", "float", 4)]
[DNAFieldAttribute(4, "float", "attenuation_scale", "float", 4, false)]
public float attenuation_scale;
[DNAFieldAttribute(5, "float", "increment_x[3]", "System.Single[]", 4)]
[DNAFieldAttribute(5, "float", "increment_x[3]", "System.Single[]", 12, false)]
public float[] increment_x = new System.Single[3];
[DNAFieldAttribute(6, "float", "attenuation_bias", "float", 4)]
[DNAFieldAttribute(6, "float", "attenuation_bias", "float", 4, false)]
public float attenuation_bias;
[DNAFieldAttribute(7, "float", "increment_y[3]", "System.Single[]", 4)]
[DNAFieldAttribute(7, "float", "increment_y[3]", "System.Single[]", 12, false)]
public float[] increment_y = new System.Single[3];
[DNAFieldAttribute(8, "float", "level_bias", "float", 4)]
[DNAFieldAttribute(8, "float", "level_bias", "float", 4, false)]
public float level_bias;
[DNAFieldAttribute(9, "float", "increment_z[3]", "System.Single[]", 4)]
[DNAFieldAttribute(9, "float", "increment_z[3]", "System.Single[]", 12, false)]
public float[] increment_z = new System.Single[3];
[DNAFieldAttribute(10, "float", "_pad4", "float", 4)]
[DNAFieldAttribute(10, "float", "_pad4", "float", 4, false)]
public float _pad4;
[DNAFieldAttribute(11, "float", "visibility_bias", "float", 4)]
[DNAFieldAttribute(11, "float", "visibility_bias", "float", 4, false)]
public float visibility_bias;
[DNAFieldAttribute(12, "float", "visibility_bleed", "float", 4)]
[DNAFieldAttribute(12, "float", "visibility_bleed", "float", 4, false)]
public float visibility_bleed;
[DNAFieldAttribute(13, "float", "visibility_range", "float", 4)]
[DNAFieldAttribute(13, "float", "visibility_range", "float", 4, false)]
public float visibility_range;
[DNAFieldAttribute(14, "float", "_pad5", "float", 4)]
[DNAFieldAttribute(14, "float", "_pad5", "float", 4, false)]
public float _pad5;
public LightGridCache() {
this.mat = default;