regenerated files
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@@ -15,23 +15,23 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(618, "NodeChroma")]
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public struct NodeChroma {
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[DNAFieldAttribute(0, "float", "t1", "float", 4)]
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[DNAFieldAttribute(0, "float", "t1", "float", 4, false)]
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public float t1;
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[DNAFieldAttribute(1, "float", "t2", "float", 4)]
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[DNAFieldAttribute(1, "float", "t2", "float", 4, false)]
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public float t2;
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[DNAFieldAttribute(2, "float", "t3", "float", 4)]
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[DNAFieldAttribute(2, "float", "t3", "float", 4, false)]
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public float t3;
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[DNAFieldAttribute(3, "float", "fsize", "float", 4)]
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[DNAFieldAttribute(3, "float", "fsize", "float", 4, false)]
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public float fsize;
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[DNAFieldAttribute(4, "float", "fstrength", "float", 4)]
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[DNAFieldAttribute(4, "float", "fstrength", "float", 4, false)]
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public float fstrength;
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[DNAFieldAttribute(5, "float", "falpha", "float", 4)]
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[DNAFieldAttribute(5, "float", "falpha", "float", 4, false)]
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public float falpha;
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[DNAFieldAttribute(6, "float", "key[4]", "System.Single[]", 4)]
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[DNAFieldAttribute(6, "float", "key[4]", "System.Single[]", 16, false)]
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public float[] key = new System.Single[4];
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[DNAFieldAttribute(7, "short", "algorithm", "short", 2)]
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[DNAFieldAttribute(7, "short", "algorithm", "short", 2, false)]
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public short algorithm;
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[DNAFieldAttribute(8, "short", "channel", "short", 2)]
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[DNAFieldAttribute(8, "short", "channel", "short", 2, false)]
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public short channel;
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public NodeChroma() {
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this.t1 = default;
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