regenerated files

This commit is contained in:
mm00
2025-02-19 17:07:50 +01:00
parent f327f18b57
commit 380949122c
935 changed files with 9595 additions and 9586 deletions

View File

@@ -15,17 +15,17 @@ namespace BlendFile.DNA {
[DNAClassAttribute(750, "NodeShaderMix")]
public struct NodeShaderMix {
[DNAFieldAttribute(0, "int8_t", "data_type", "int8_t", 1)]
[DNAFieldAttribute(0, "int8_t", "data_type", "int8_t", 1, false)]
public sbyte data_type;
[DNAFieldAttribute(1, "int8_t", "factor_mode", "int8_t", 1)]
[DNAFieldAttribute(1, "int8_t", "factor_mode", "int8_t", 1, false)]
public sbyte factor_mode;
[DNAFieldAttribute(2, "int8_t", "clamp_factor", "int8_t", 1)]
[DNAFieldAttribute(2, "int8_t", "clamp_factor", "int8_t", 1, false)]
public sbyte clamp_factor;
[DNAFieldAttribute(3, "int8_t", "clamp_result", "int8_t", 1)]
[DNAFieldAttribute(3, "int8_t", "clamp_result", "int8_t", 1, false)]
public sbyte clamp_result;
[DNAFieldAttribute(4, "int8_t", "blend_type", "int8_t", 1)]
[DNAFieldAttribute(4, "int8_t", "blend_type", "int8_t", 1, false)]
public sbyte blend_type;
[DNAFieldAttribute(5, "char", "_pad[3]", "System.Char[]", 1)]
[DNAFieldAttribute(5, "char", "_pad[3]", "System.Char[]", 3, false)]
public char[] _pad = new System.Char[3];
public NodeShaderMix() {
this.data_type = default;