regenerated files
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@@ -15,9 +15,9 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(653, "NodeShaderPrincipled")]
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public struct NodeShaderPrincipled {
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[DNAFieldAttribute(0, "char", "use_subsurface_auto_radius", "char", 1)]
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[DNAFieldAttribute(0, "char", "use_subsurface_auto_radius", "char", 1, false)]
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public char use_subsurface_auto_radius;
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[DNAFieldAttribute(1, "char", "_pad[3]", "System.Char[]", 1)]
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[DNAFieldAttribute(1, "char", "_pad[3]", "System.Char[]", 3, false)]
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public char[] _pad = new System.Char[3];
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public NodeShaderPrincipled() {
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this.use_subsurface_auto_radius = default;
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