regenerated files
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@@ -15,35 +15,35 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(478, "ParticleInstanceModifierData")]
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public class ParticleInstanceModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)]
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*ob", "Object", 1160)]
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[DNAFieldAttribute(1, "Object", "*ob", "Object", 4, true)]
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public Object ptr_ob;
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[DNAFieldAttribute(2, "short", "psys", "short", 2)]
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[DNAFieldAttribute(2, "short", "psys", "short", 2, false)]
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public short psys;
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[DNAFieldAttribute(3, "short", "flag", "short", 2)]
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(4, "short", "axis", "short", 2)]
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[DNAFieldAttribute(4, "short", "axis", "short", 2, false)]
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public short axis;
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[DNAFieldAttribute(5, "short", "space", "short", 2)]
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[DNAFieldAttribute(5, "short", "space", "short", 2, false)]
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public short space;
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[DNAFieldAttribute(6, "float", "position", "float", 4)]
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[DNAFieldAttribute(6, "float", "position", "float", 4, false)]
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public float position;
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[DNAFieldAttribute(7, "float", "random_position", "float", 4)]
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[DNAFieldAttribute(7, "float", "random_position", "float", 4, false)]
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public float random_position;
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[DNAFieldAttribute(8, "float", "rotation", "float", 4)]
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[DNAFieldAttribute(8, "float", "rotation", "float", 4, false)]
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public float rotation;
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[DNAFieldAttribute(9, "float", "random_rotation", "float", 4)]
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[DNAFieldAttribute(9, "float", "random_rotation", "float", 4, false)]
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public float random_rotation;
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[DNAFieldAttribute(10, "float", "particle_amount", "float", 4)]
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[DNAFieldAttribute(10, "float", "particle_amount", "float", 4, false)]
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public float particle_amount;
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[DNAFieldAttribute(11, "float", "particle_offset", "float", 4)]
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[DNAFieldAttribute(11, "float", "particle_offset", "float", 4, false)]
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public float particle_offset;
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[DNAFieldAttribute(12, "char", "index_layer_name[68]", "System.Char[]", 1)]
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[DNAFieldAttribute(12, "char", "index_layer_name[68]", "System.Char[]", 68, false)]
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public char[] index_layer_name = new System.Char[68];
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[DNAFieldAttribute(13, "char", "value_layer_name[68]", "System.Char[]", 1)]
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[DNAFieldAttribute(13, "char", "value_layer_name[68]", "System.Char[]", 68, false)]
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public char[] value_layer_name = new System.Char[68];
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[DNAFieldAttribute(14, "void", "*_pad1", "void", 0)]
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[DNAFieldAttribute(14, "void", "*_pad1", "void", 4, true)]
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public object ptr__pad1;
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public ParticleInstanceModifierData() {
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this.modifier = default;
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