regenerated files
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@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(524, "VolumeToMeshModifierData")]
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public class VolumeToMeshModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)]
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*object", "Object", 1160)]
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[DNAFieldAttribute(1, "Object", "*object", "Object", 4, true)]
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public Object ptr_object;
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[DNAFieldAttribute(2, "float", "threshold", "float", 4)]
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[DNAFieldAttribute(2, "float", "threshold", "float", 4, false)]
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public float threshold;
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[DNAFieldAttribute(3, "float", "adaptivity", "float", 4)]
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[DNAFieldAttribute(3, "float", "adaptivity", "float", 4, false)]
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public float adaptivity;
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[DNAFieldAttribute(4, "int", "flag", "int", 4)]
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[DNAFieldAttribute(4, "int", "flag", "int", 4, false)]
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public int flag;
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[DNAFieldAttribute(5, "int", "resolution_mode", "int", 4)]
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[DNAFieldAttribute(5, "int", "resolution_mode", "int", 4, false)]
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public int resolution_mode;
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[DNAFieldAttribute(6, "float", "voxel_size", "float", 4)]
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[DNAFieldAttribute(6, "float", "voxel_size", "float", 4, false)]
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public float voxel_size;
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[DNAFieldAttribute(7, "int", "voxel_amount", "int", 4)]
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[DNAFieldAttribute(7, "int", "voxel_amount", "int", 4, false)]
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public int voxel_amount;
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[DNAFieldAttribute(8, "char", "grid_name[64]", "System.Char[]", 1)]
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[DNAFieldAttribute(8, "char", "grid_name[64]", "System.Char[]", 64, false)]
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public char[] grid_name = new System.Char[64];
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[DNAFieldAttribute(9, "void", "*_pad1", "void", 0)]
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[DNAFieldAttribute(9, "void", "*_pad1", "void", 4, true)]
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public object ptr__pad1;
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public VolumeToMeshModifierData() {
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this.modifier = default;
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