regenerated files

This commit is contained in:
mm00
2025-02-19 17:07:50 +01:00
parent f327f18b57
commit 380949122c
935 changed files with 9595 additions and 9586 deletions

View File

@@ -15,27 +15,27 @@ namespace BlendFile.DNA {
[DNAClassAttribute(173, "bConstraintTarget")]
public class bConstraintTarget {
[DNAFieldAttribute(0, "bConstraintTarget", "*next", "bConstraintTarget", 168)]
[DNAFieldAttribute(0, "bConstraintTarget", "*next", "bConstraintTarget", 4, true)]
public bConstraintTarget ptr_next;
[DNAFieldAttribute(1, "bConstraintTarget", "*prev", "bConstraintTarget", 168)]
[DNAFieldAttribute(1, "bConstraintTarget", "*prev", "bConstraintTarget", 4, true)]
public bConstraintTarget ptr_prev;
[DNAFieldAttribute(2, "Object", "*tar", "Object", 1160)]
[DNAFieldAttribute(2, "Object", "*tar", "Object", 4, true)]
public Object ptr_tar;
[DNAFieldAttribute(3, "char", "subtarget[64]", "System.Char[]", 1)]
[DNAFieldAttribute(3, "char", "subtarget[64]", "System.Char[]", 64, false)]
public char[] subtarget = new System.Char[64];
[DNAFieldAttribute(4, "float", "matrix[4][4]", "System.Single[,]", 4)]
[DNAFieldAttribute(4, "float", "matrix[4][4]", "System.Single[,]", 64, false)]
public float[,] matrix = new System.Single[4,4];
[DNAFieldAttribute(5, "short", "space", "short", 2)]
[DNAFieldAttribute(5, "short", "space", "short", 2, false)]
public short space;
[DNAFieldAttribute(6, "short", "flag", "short", 2)]
[DNAFieldAttribute(6, "short", "flag", "short", 2, false)]
public short flag;
[DNAFieldAttribute(7, "short", "type", "short", 2)]
[DNAFieldAttribute(7, "short", "type", "short", 2, false)]
public short type;
[DNAFieldAttribute(8, "short", "rotOrder", "short", 2)]
[DNAFieldAttribute(8, "short", "rotOrder", "short", 2, false)]
public short rotOrder;
[DNAFieldAttribute(9, "float", "weight", "float", 4)]
[DNAFieldAttribute(9, "float", "weight", "float", 4, false)]
public float weight;
[DNAFieldAttribute(10, "char", "_pad[4]", "System.Char[]", 1)]
[DNAFieldAttribute(10, "char", "_pad[4]", "System.Char[]", 4, false)]
public char[] _pad = new System.Char[4];
public bConstraintTarget() {
this.ptr_next = default;