Regenerated files
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@@ -7,32 +7,31 @@
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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namespace BlendFile.DNA {
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public class RegionView3D {
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public float[,] winmat = new System.Single[4][4];
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public float[,] viewmat = new System.Single[4][4];
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public float[,] viewinv = new System.Single[4][4];
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public float[,] persmat = new System.Single[4][4];
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public float[,] persinv = new System.Single[4][4];
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public float[,] winmat = new System.Single[4,4];
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public float[,] viewmat = new System.Single[4,4];
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public float[,] viewinv = new System.Single[4,4];
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public float[,] persmat = new System.Single[4,4];
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public float[,] persinv = new System.Single[4,4];
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public float[] viewcamtexcofac = new System.Single[4];
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public float[,] viewmatob = new System.Single[4][4];
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public float[,] persmatob = new System.Single[4][4];
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public float[,] clip = new System.Single[6][4];
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public float[,] clip_local = new System.Single[6][4];
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public float[,] viewmatob = new System.Single[4,4];
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public float[,] persmatob = new System.Single[4,4];
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public float[,] clip = new System.Single[6,4];
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public float[,] clip_local = new System.Single[6,4];
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public BoundBox ptr_clipbb;
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public RegionView3D ptr_localvd;
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public ViewRender ptr_view_render;
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public SmoothView3DStore ptr_sms;
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public wmTimer ptr_smooth_timer;
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public float[,] twmat = new System.Single[4][4];
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public float[,] twmat = new System.Single[4,4];
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public float[] tw_axis_min = new System.Single[3];
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public float[] tw_axis_max = new System.Single[3];
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public float[,] tw_axis_matrix = new System.Single[3][3];
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public float[,] tw_axis_matrix = new System.Single[3,3];
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public float gridview;
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public float[] viewquat = new System.Single[4];
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public float dist;
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