Regenerated files
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@@ -7,7 +7,6 @@
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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@@ -49,11 +48,11 @@ namespace BlendFile.DNA {
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public float rotAngle;
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public short rotmode;
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public char[] _pad = new System.Char[6];
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public float[,] chan_mat = new System.Single[4][4];
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public float[,] pose_mat = new System.Single[4][4];
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public float[,] disp_mat = new System.Single[4][4];
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public float[,] disp_tail_mat = new System.Single[4][4];
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public float[,] constinv = new System.Single[4][4];
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public float[,] chan_mat = new System.Single[4,4];
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public float[,] pose_mat = new System.Single[4,4];
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public float[,] disp_mat = new System.Single[4,4];
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public float[,] disp_tail_mat = new System.Single[4,4];
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public float[,] constinv = new System.Single[4,4];
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public float[] pose_head = new System.Single[3];
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public float[] pose_tail = new System.Single[3];
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public float[] limitmin = new System.Single[3];
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