Regenerated code files

This commit is contained in:
Samuele Lorefice
2025-03-07 19:13:29 +01:00
parent 26add1559f
commit 73e98f5c5d
10 changed files with 163 additions and 163 deletions

View File

@@ -17,22 +17,22 @@ namespace BlendFile.DNA {
public class ActionChannelBag {
[DNAFieldAttribute(4, "int", 0, "slot_handle", "int", false, 0)]
public int slot_handle;
[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 4)]
public byte[] _pad = new System.Byte[4];
[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "int", "group_array_num", 1, 12, 8)]
[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "int", "group_array_num", 1, 8, 4)]
public System.Collections.Generic.List<bActionGroup> group_array;
[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 16)]
public byte[] _pad = new System.Byte[4];
[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "int", "fcurve_array_num", 4, 24, 20)]
public System.Collections.Generic.List<FCurve> fcurve_array;
public ActionChannelBag() {
this.slot_handle = default;
this._pad = default;
this.group_array = default;
this._pad = default;
this.fcurve_array = default;
}
public ActionChannelBag(int slot_handle, byte[] _pad, System.Collections.Generic.List<bActionGroup> group_array, System.Collections.Generic.List<FCurve> fcurve_array) {
public ActionChannelBag(int slot_handle, System.Collections.Generic.List<bActionGroup> group_array, byte[] _pad, System.Collections.Generic.List<FCurve> fcurve_array) {
this.slot_handle = slot_handle;
this._pad = _pad;
this.group_array = group_array;
this._pad = _pad;
this.fcurve_array = fcurve_array;
}
}

View File

@@ -25,27 +25,27 @@ namespace BlendFile.DNA {
public sbyte layer_mix_mode;
[DNAFieldAttribute(2, "uchar", 4, "_pad0[2]", "System.Byte[]", false, 70)]
public byte[] _pad0 = new System.Byte[2];
[DNAFieldAttribute(4, "uchar", 7, "_pad1[4]", "System.Byte[]", false, 72)]
public byte[] _pad1 = new System.Byte[4];
[DNAListAttribute(8, "ActionStrip", "**strip_array", 5, "ActionStrip", "int", "strip_array_num", 6, 76, 0)]
[DNAListAttribute(8, "ActionStrip", "**strip_array", 5, "ActionStrip", 80, "strip_array_num", 6, 72, 0)]
public System.Collections.Generic.List<ActionStrip> strip_array;
[DNAFieldAttribute(4, "uchar", 7, "_pad1[4]", "System.Byte[]", false, 84)]
public byte[] _pad1 = new System.Byte[4];
public ActionLayer() {
this.name = default;
this.influence = default;
this.layer_flags = default;
this.layer_mix_mode = default;
this._pad0 = default;
this._pad1 = default;
this.strip_array = default;
this._pad1 = default;
}
public ActionLayer(char[] name, float influence, byte layer_flags, sbyte layer_mix_mode, byte[] _pad0, byte[] _pad1, System.Collections.Generic.List<ActionStrip> strip_array) {
public ActionLayer(char[] name, float influence, byte layer_flags, sbyte layer_mix_mode, byte[] _pad0, System.Collections.Generic.List<ActionStrip> strip_array, byte[] _pad1) {
this.name = name;
this.influence = influence;
this.layer_flags = layer_flags;
this.layer_mix_mode = layer_mix_mode;
this._pad0 = _pad0;
this._pad1 = _pad1;
this.strip_array = strip_array;
this._pad1 = _pad1;
}
}
}

View File

@@ -15,17 +15,17 @@ namespace BlendFile.DNA {
[DNAClassAttribute(68, "ActionStripKeyframeData", 16)]
public class ActionStripKeyframeData {
[DNAFieldAttribute(4, "uchar", 2, "_pad[4]", "System.Byte[]", false, 0)]
public byte[] _pad = new System.Byte[4];
[DNAListAttribute(8, "ActionChannelBag", "**channelbag_array", 0, "ActionChannelBag", "int", "channelbag_array_num", 1, 4, 0)]
[DNAListAttribute(8, "ActionChannelBag", "**channelbag_array", 0, "ActionChannelBag", 8, "channelbag_array_num", 1, 0, 0)]
public System.Collections.Generic.List<ActionChannelBag> channelbag_array;
[DNAFieldAttribute(4, "uchar", 2, "_pad[4]", "System.Byte[]", false, 12)]
public byte[] _pad = new System.Byte[4];
public ActionStripKeyframeData() {
this._pad = default;
this.channelbag_array = default;
this._pad = default;
}
public ActionStripKeyframeData(byte[] _pad, System.Collections.Generic.List<ActionChannelBag> channelbag_array) {
this._pad = _pad;
public ActionStripKeyframeData(System.Collections.Generic.List<ActionChannelBag> channelbag_array, byte[] _pad) {
this.channelbag_array = channelbag_array;
this._pad = _pad;
}
}
}

View File

@@ -19,45 +19,47 @@ namespace BlendFile.DNA {
public ID id;
[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
public AnimData adt;
[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 216)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "GreasePencilLayerTreeGroup", 5, "*root_group_ptr", "GreasePencilLayerTreeGroup", true, 220)]
public GreasePencilLayerTreeGroup root_group_ptr;
[DNAFieldAttribute(248, "CustomData", 6, "layers_data", "CustomData", false, 228)]
public CustomData layers_data;
[DNAFieldAttribute(4, "int", 7, "attributes_active_index", "int", false, 476)]
public int attributes_active_index;
[DNAFieldAttribute(4, "char", 8, "_pad2[4]", "System.Char[]", false, 480)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(8, "GreasePencilLayerTreeNode", 9, "*active_node", "GreasePencilLayerTreeNode", true, 484)]
public GreasePencilLayerTreeNode active_node;
[DNAFieldAttribute(2, "char", 12, "_pad3[2]", "System.Char[]", false, 492)]
public char[] _pad3 = new System.Char[2];
[DNAFieldAttribute(4, "int", 13, "flag", "int", false, 494)]
public int flag;
[DNAFieldAttribute(16, "ListBase", 14, "vertex_group_names", "ListBase", false, 498)]
public ListBase vertex_group_names;
[DNAFieldAttribute(4, "int", 15, "vertex_group_active_index", "int", false, 514)]
public int vertex_group_active_index;
[DNAFieldAttribute(4, "char", 16, "_pad4[4]", "System.Char[]", false, 518)]
public char[] _pad4 = new System.Char[4];
[DNAFieldAttribute(40, "GreasePencilOnionSkinningSettings", 17, "onion_skinning_settings", "GreasePencilOnionSkinningSettings", false, 522)]
public GreasePencilOnionSkinningSettings onion_skinning_settings;
[DNAFieldAttribute(8, "GreasePencilRuntimeHandle", 18, "*runtime", "GreasePencilRuntimeHandle", true, 562)]
public GreasePencilRuntimeHandle runtime;
[DNAListAttribute(8, "GreasePencilDrawingBase", "**drawing_array", 2, "GreasePencilDrawingBase", "int", "drawing_array_size", 3, 570, 0)]
[DNAListAttribute(8, "GreasePencilDrawingBase", "**drawing_array", 2, "GreasePencilDrawingBase", 224, "drawing_array_size", 3, 216, 0)]
public System.Collections.Generic.List<GreasePencilDrawingBase> drawing_array;
[DNAListAttribute(8, "Material", "**material_array", 10, "Material", "short", "material_array_size", 11, 582, 0)]
[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 228)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "GreasePencilLayerTreeGroup", 5, "*root_group_ptr", "GreasePencilLayerTreeGroup", true, 232)]
public GreasePencilLayerTreeGroup root_group_ptr;
[DNAFieldAttribute(248, "CustomData", 6, "layers_data", "CustomData", false, 240)]
public CustomData layers_data;
[DNAFieldAttribute(4, "int", 7, "attributes_active_index", "int", false, 488)]
public int attributes_active_index;
[DNAFieldAttribute(4, "char", 8, "_pad2[4]", "System.Char[]", false, 492)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(8, "GreasePencilLayerTreeNode", 9, "*active_node", "GreasePencilLayerTreeNode", true, 496)]
public GreasePencilLayerTreeNode active_node;
[DNAListAttribute(8, "Material", "**material_array", 10, "Material", 512, "material_array_size", 11, 504, 0)]
public System.Collections.Generic.List<Material> material_array;
[DNAFieldAttribute(2, "char", 12, "_pad3[2]", "System.Char[]", false, 514)]
public char[] _pad3 = new System.Char[2];
[DNAFieldAttribute(4, "int", 13, "flag", "int", false, 516)]
public int flag;
[DNAFieldAttribute(16, "ListBase", 14, "vertex_group_names", "ListBase", false, 520)]
public ListBase vertex_group_names;
[DNAFieldAttribute(4, "int", 15, "vertex_group_active_index", "int", false, 536)]
public int vertex_group_active_index;
[DNAFieldAttribute(4, "char", 16, "_pad4[4]", "System.Char[]", false, 540)]
public char[] _pad4 = new System.Char[4];
[DNAFieldAttribute(40, "GreasePencilOnionSkinningSettings", 17, "onion_skinning_settings", "GreasePencilOnionSkinningSettings", false, 544)]
public GreasePencilOnionSkinningSettings onion_skinning_settings;
[DNAFieldAttribute(8, "GreasePencilRuntimeHandle", 18, "*runtime", "GreasePencilRuntimeHandle", true, 584)]
public GreasePencilRuntimeHandle runtime;
public GreasePencil() {
this.id = default;
this.adt = default;
this.drawing_array = default;
this._pad = default;
this.root_group_ptr = default;
this.layers_data = default;
this.attributes_active_index = default;
this._pad2 = default;
this.active_node = default;
this.material_array = default;
this._pad3 = default;
this.flag = default;
this.vertex_group_names = default;
@@ -65,35 +67,35 @@ namespace BlendFile.DNA {
this._pad4 = default;
this.onion_skinning_settings = default;
this.runtime = default;
this.drawing_array = default;
this.material_array = default;
}
public GreasePencil(
ID id,
AnimData adt,
System.Collections.Generic.List<GreasePencilDrawingBase> drawing_array,
char[] _pad,
GreasePencilLayerTreeGroup root_group_ptr,
CustomData layers_data,
int attributes_active_index,
char[] _pad2,
GreasePencilLayerTreeNode active_node,
System.Collections.Generic.List<Material> material_array,
char[] _pad3,
int flag,
ListBase vertex_group_names,
int vertex_group_active_index,
char[] _pad4,
GreasePencilOnionSkinningSettings onion_skinning_settings,
GreasePencilRuntimeHandle runtime,
System.Collections.Generic.List<GreasePencilDrawingBase> drawing_array,
System.Collections.Generic.List<Material> material_array) {
GreasePencilRuntimeHandle runtime) {
this.id = id;
this.adt = adt;
this.drawing_array = drawing_array;
this._pad = _pad;
this.root_group_ptr = root_group_ptr;
this.layers_data = layers_data;
this.attributes_active_index = attributes_active_index;
this._pad2 = _pad2;
this.active_node = active_node;
this.material_array = material_array;
this._pad3 = _pad3;
this.flag = flag;
this.vertex_group_names = vertex_group_names;
@@ -101,8 +103,6 @@ namespace BlendFile.DNA {
this._pad4 = _pad4;
this.onion_skinning_settings = onion_skinning_settings;
this.runtime = runtime;
this.drawing_array = drawing_array;
this.material_array = material_array;
}
}
}

View File

@@ -17,23 +17,23 @@ namespace BlendFile.DNA {
public class IDPropertyUIDataBool {
[DNAFieldAttribute(16, "IDPropertyUIData", 0, "base", "IDPropertyUIData", false, 0)]
public IDPropertyUIData @base;
[DNAFieldAttribute(3, "char", 3, "_pad[3]", "System.Char[]", false, 16)]
public char[] _pad = new System.Char[3];
[DNAFieldAttribute(1, "int8_t", 4, "default_value", "int8_t", false, 19)]
public sbyte default_value;
[DNAListAttribute(8, "int8_t", "*default_array", 1, "int8_t", "int", "default_array_len", 2, 20, 0)]
[DNAListAttribute(8, "int8_t", "*default_array", 1, "int8_t", 24, "default_array_len", 2, 16, 0)]
public System.Collections.Generic.List<sbyte> default_array;
[DNAFieldAttribute(3, "char", 3, "_pad[3]", "System.Char[]", false, 28)]
public char[] _pad = new System.Char[3];
[DNAFieldAttribute(1, "int8_t", 4, "default_value", "int8_t", false, 31)]
public sbyte default_value;
public IDPropertyUIDataBool() {
this.@base = default;
this.default_array = default;
this._pad = default;
this.default_value = default;
this.default_array = default;
}
public IDPropertyUIDataBool(IDPropertyUIData @base, char[] _pad, sbyte default_value, System.Collections.Generic.List<sbyte> default_array) {
public IDPropertyUIDataBool(IDPropertyUIData @base, System.Collections.Generic.List<sbyte> default_array, char[] _pad, sbyte default_value) {
this.@base = @base;
this.default_array = default_array;
this._pad = _pad;
this.default_value = default_value;
this.default_array = default_array;
}
}
}

View File

@@ -17,26 +17,27 @@ namespace BlendFile.DNA {
public class IDPropertyUIDataFloat {
[DNAFieldAttribute(16, "IDPropertyUIData", 0, "base", "IDPropertyUIData", false, 0)]
public IDPropertyUIData @base;
[DNAFieldAttribute(4, "char", 3, "_pad[4]", "System.Char[]", false, 16)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(4, "float", 4, "step", "float", false, 20)]
public float step;
[DNAFieldAttribute(4, "int", 5, "precision", "int", false, 24)]
public int precision;
[DNAFieldAttribute(8, "double", 6, "min", "double", false, 28)]
public double min;
[DNAFieldAttribute(8, "double", 7, "max", "double", false, 36)]
public double max;
[DNAFieldAttribute(8, "double", 8, "soft_min", "double", false, 44)]
public double soft_min;
[DNAFieldAttribute(8, "double", 9, "soft_max", "double", false, 52)]
public double soft_max;
[DNAFieldAttribute(8, "double", 10, "default_value", "double", false, 60)]
public double default_value;
[DNAListAttribute(8, "double", "*default_array", 1, "double", "int", "default_array_len", 2, 68, 0)]
[DNAListAttribute(8, "double", "*default_array", 1, "double", 24, "default_array_len", 2, 16, 0)]
public System.Collections.Generic.List<double> default_array;
[DNAFieldAttribute(4, "char", 3, "_pad[4]", "System.Char[]", false, 28)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(4, "float", 4, "step", "float", false, 32)]
public float step;
[DNAFieldAttribute(4, "int", 5, "precision", "int", false, 36)]
public int precision;
[DNAFieldAttribute(8, "double", 6, "min", "double", false, 40)]
public double min;
[DNAFieldAttribute(8, "double", 7, "max", "double", false, 48)]
public double max;
[DNAFieldAttribute(8, "double", 8, "soft_min", "double", false, 56)]
public double soft_min;
[DNAFieldAttribute(8, "double", 9, "soft_max", "double", false, 64)]
public double soft_max;
[DNAFieldAttribute(8, "double", 10, "default_value", "double", false, 72)]
public double default_value;
public IDPropertyUIDataFloat() {
this.@base = default;
this.default_array = default;
this._pad = default;
this.step = default;
this.precision = default;
@@ -45,10 +46,10 @@ namespace BlendFile.DNA {
this.soft_min = default;
this.soft_max = default;
this.default_value = default;
this.default_array = default;
}
public IDPropertyUIDataFloat(IDPropertyUIData @base, char[] _pad, float step, int precision, double min, double max, double soft_min, double soft_max, double default_value, System.Collections.Generic.List<double> default_array) {
public IDPropertyUIDataFloat(IDPropertyUIData @base, System.Collections.Generic.List<double> default_array, char[] _pad, float step, int precision, double min, double max, double soft_min, double soft_max, double default_value) {
this.@base = @base;
this.default_array = default_array;
this._pad = _pad;
this.step = step;
this.precision = precision;
@@ -57,7 +58,6 @@ namespace BlendFile.DNA {
this.soft_min = soft_min;
this.soft_max = soft_max;
this.default_value = default_value;
this.default_array = default_array;
}
}
}

View File

@@ -17,26 +17,27 @@ namespace BlendFile.DNA {
public class IDPropertyUIDataInt {
[DNAFieldAttribute(16, "IDPropertyUIData", 0, "base", "IDPropertyUIData", false, 0)]
public IDPropertyUIData @base;
[DNAFieldAttribute(4, "int", 3, "min", "int", false, 16)]
public int min;
[DNAFieldAttribute(4, "int", 4, "max", "int", false, 20)]
public int max;
[DNAFieldAttribute(4, "int", 5, "soft_min", "int", false, 24)]
public int soft_min;
[DNAFieldAttribute(4, "int", 6, "soft_max", "int", false, 28)]
public int soft_max;
[DNAFieldAttribute(4, "int", 7, "step", "int", false, 32)]
public int step;
[DNAFieldAttribute(4, "int", 8, "default_value", "int", false, 36)]
public int default_value;
[DNAFieldAttribute(4, "int", 9, "enum_items_num", "int", false, 40)]
public int enum_items_num;
[DNAFieldAttribute(8, "IDPropertyUIDataEnumItem", 10, "*enum_items", "IDPropertyUIDataEnumItem", true, 44)]
public IDPropertyUIDataEnumItem enum_items;
[DNAListAttribute(8, "int", "*default_array", 1, "int", "int", "default_array_len", 2, 52, 0)]
[DNAListAttribute(8, "int", "*default_array", 1, "int", 24, "default_array_len", 2, 16, 0)]
public System.Collections.Generic.List<int> default_array;
[DNAFieldAttribute(4, "int", 3, "min", "int", false, 28)]
public int min;
[DNAFieldAttribute(4, "int", 4, "max", "int", false, 32)]
public int max;
[DNAFieldAttribute(4, "int", 5, "soft_min", "int", false, 36)]
public int soft_min;
[DNAFieldAttribute(4, "int", 6, "soft_max", "int", false, 40)]
public int soft_max;
[DNAFieldAttribute(4, "int", 7, "step", "int", false, 44)]
public int step;
[DNAFieldAttribute(4, "int", 8, "default_value", "int", false, 48)]
public int default_value;
[DNAFieldAttribute(4, "int", 9, "enum_items_num", "int", false, 52)]
public int enum_items_num;
[DNAFieldAttribute(8, "IDPropertyUIDataEnumItem", 10, "*enum_items", "IDPropertyUIDataEnumItem", true, 56)]
public IDPropertyUIDataEnumItem enum_items;
public IDPropertyUIDataInt() {
this.@base = default;
this.default_array = default;
this.min = default;
this.max = default;
this.soft_min = default;
@@ -45,10 +46,10 @@ namespace BlendFile.DNA {
this.default_value = default;
this.enum_items_num = default;
this.enum_items = default;
this.default_array = default;
}
public IDPropertyUIDataInt(IDPropertyUIData @base, int min, int max, int soft_min, int soft_max, int step, int default_value, int enum_items_num, IDPropertyUIDataEnumItem enum_items, System.Collections.Generic.List<int> default_array) {
public IDPropertyUIDataInt(IDPropertyUIData @base, System.Collections.Generic.List<int> default_array, int min, int max, int soft_min, int soft_max, int step, int default_value, int enum_items_num, IDPropertyUIDataEnumItem enum_items) {
this.@base = @base;
this.default_array = default_array;
this.min = min;
this.max = max;
this.soft_min = soft_min;
@@ -57,7 +58,6 @@ namespace BlendFile.DNA {
this.default_value = default_value;
this.enum_items_num = enum_items_num;
this.enum_items = enum_items;
this.default_array = default_array;
}
}
}

View File

@@ -17,44 +17,47 @@ namespace BlendFile.DNA {
public class bAction {
[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
public ID id;
[DNAFieldAttribute(4, "int", 3, "layer_active_index", "int", false, 208)]
public int layer_active_index;
[DNAFieldAttribute(4, "int", 6, "last_slot_handle", "int", false, 212)]
public int last_slot_handle;
[DNAFieldAttribute(4, "char", 9, "_pad0[4]", "System.Char[]", false, 216)]
public char[] _pad0 = new System.Char[4];
[DNAFieldAttribute(16, "ListBase", 10, "curves", "ListBase", false, 220)]
public ListBase curves;
[DNAFieldAttribute(16, "ListBase", 11, "chanbase", "ListBase", false, 236)]
public ListBase chanbase;
[DNAFieldAttribute(16, "ListBase", 12, "groups", "ListBase", false, 252)]
public ListBase groups;
[DNAFieldAttribute(16, "ListBase", 13, "markers", "ListBase", false, 268)]
public ListBase markers;
[DNAFieldAttribute(4, "int", 14, "flag", "int", false, 284)]
public int flag;
[DNAFieldAttribute(4, "int", 15, "active_marker", "int", false, 288)]
public int active_marker;
[DNAFieldAttribute(4, "int", 16, "idroot", "int", false, 292)]
public int idroot;
[DNAFieldAttribute(4, "char", 17, "_pad1[4]", "System.Char[]", false, 296)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(4, "float", 18, "frame_start", "float", false, 300)]
public float frame_start;
[DNAFieldAttribute(4, "float", 19, "frame_end", "float", false, 304)]
public float frame_end;
[DNAFieldAttribute(8, "PreviewImage", 20, "*preview", "PreviewImage", true, 308)]
public PreviewImage preview;
[DNAListAttribute(8, "ActionLayer", "**layer_array", 1, "ActionLayer", "int", "layer_array_num", 2, 316, 0)]
[DNAListAttribute(8, "ActionLayer", "**layer_array", 1, "ActionLayer", 216, "layer_array_num", 2, 208, 0)]
public System.Collections.Generic.List<ActionLayer> layer_array;
[DNAListAttribute(8, "ActionSlot", "**slot_array", 4, "ActionSlot", "int", "slot_array_num", 5, 328, 0)]
[DNAFieldAttribute(4, "int", 3, "layer_active_index", "int", false, 220)]
public int layer_active_index;
[DNAListAttribute(8, "ActionSlot", "**slot_array", 4, "ActionSlot", 232, "slot_array_num", 5, 224, 0)]
public System.Collections.Generic.List<ActionSlot> slot_array;
[DNAListAttribute(8, "ActionStripKeyframeData", "**strip_keyframe_data_array", 7, "ActionStripKeyframeData", "int", "strip_keyframe_data_array_num", 8, 340, 0)]
[DNAFieldAttribute(4, "int", 6, "last_slot_handle", "int", false, 236)]
public int last_slot_handle;
[DNAListAttribute(8, "ActionStripKeyframeData", "**strip_keyframe_data_array", 7, "ActionStripKeyframeData", 248, "strip_keyframe_data_array_num", 8, 240, 0)]
public System.Collections.Generic.List<ActionStripKeyframeData> strip_keyframe_data_array;
[DNAFieldAttribute(4, "char", 9, "_pad0[4]", "System.Char[]", false, 252)]
public char[] _pad0 = new System.Char[4];
[DNAFieldAttribute(16, "ListBase", 10, "curves", "ListBase", false, 256)]
public ListBase curves;
[DNAFieldAttribute(16, "ListBase", 11, "chanbase", "ListBase", false, 272)]
public ListBase chanbase;
[DNAFieldAttribute(16, "ListBase", 12, "groups", "ListBase", false, 288)]
public ListBase groups;
[DNAFieldAttribute(16, "ListBase", 13, "markers", "ListBase", false, 304)]
public ListBase markers;
[DNAFieldAttribute(4, "int", 14, "flag", "int", false, 320)]
public int flag;
[DNAFieldAttribute(4, "int", 15, "active_marker", "int", false, 324)]
public int active_marker;
[DNAFieldAttribute(4, "int", 16, "idroot", "int", false, 328)]
public int idroot;
[DNAFieldAttribute(4, "char", 17, "_pad1[4]", "System.Char[]", false, 332)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(4, "float", 18, "frame_start", "float", false, 336)]
public float frame_start;
[DNAFieldAttribute(4, "float", 19, "frame_end", "float", false, 340)]
public float frame_end;
[DNAFieldAttribute(8, "PreviewImage", 20, "*preview", "PreviewImage", true, 344)]
public PreviewImage preview;
public bAction() {
this.id = default;
this.layer_array = default;
this.layer_active_index = default;
this.slot_array = default;
this.last_slot_handle = default;
this.strip_keyframe_data_array = default;
this._pad0 = default;
this.curves = default;
this.chanbase = default;
@@ -67,14 +70,14 @@ namespace BlendFile.DNA {
this.frame_start = default;
this.frame_end = default;
this.preview = default;
this.layer_array = default;
this.slot_array = default;
this.strip_keyframe_data_array = default;
}
public bAction(
ID id,
System.Collections.Generic.List<ActionLayer> layer_array,
int layer_active_index,
System.Collections.Generic.List<ActionSlot> slot_array,
int last_slot_handle,
System.Collections.Generic.List<ActionStripKeyframeData> strip_keyframe_data_array,
char[] _pad0,
ListBase curves,
ListBase chanbase,
@@ -86,13 +89,13 @@ namespace BlendFile.DNA {
char[] _pad1,
float frame_start,
float frame_end,
PreviewImage preview,
System.Collections.Generic.List<ActionLayer> layer_array,
System.Collections.Generic.List<ActionSlot> slot_array,
System.Collections.Generic.List<ActionStripKeyframeData> strip_keyframe_data_array) {
PreviewImage preview) {
this.id = id;
this.layer_array = layer_array;
this.layer_active_index = layer_active_index;
this.slot_array = slot_array;
this.last_slot_handle = last_slot_handle;
this.strip_keyframe_data_array = strip_keyframe_data_array;
this._pad0 = _pad0;
this.curves = curves;
this.chanbase = chanbase;
@@ -105,9 +108,6 @@ namespace BlendFile.DNA {
this.frame_start = frame_start;
this.frame_end = frame_end;
this.preview = preview;
this.layer_array = layer_array;
this.slot_array = slot_array;
this.strip_keyframe_data_array = strip_keyframe_data_array;
}
}
}

View File

@@ -45,22 +45,22 @@ namespace BlendFile.DNA {
public short pathflag;
[DNAFieldAttribute(16, "ListBase", 14, "collections", "ListBase", false, 288)]
public ListBase collections;
[DNAFieldAttribute(4, "int", 17, "collection_root_count", "int", false, 304)]
public int collection_root_count;
[DNAFieldAttribute(64, "char", 18, "active_collection_name[64]", "System.Char[]", false, 308)]
public char[] active_collection_name = new System.Char[64];
[DNAFieldAttribute(4, "int", 19, "layer_used", "int", false, 372)]
public int layer_used;
[DNAFieldAttribute(4, "int", 20, "layer", "int", false, 376)]
public int layer;
[DNAFieldAttribute(4, "int", 21, "layer_protected", "int", false, 380)]
public int layer_protected;
[DNAFieldAttribute(4, "float", 22, "axes_position", "float", false, 384)]
public float axes_position;
[DNAFieldAttribute(16, "bArmature_Runtime", 23, "runtime", "bArmature_Runtime", false, 388)]
public bArmature_Runtime runtime;
[DNAListAttribute(8, "BoneCollection", "**collection_array", 15, "BoneCollection", "int", "collection_array_num", 16, 404, 0)]
[DNAListAttribute(8, "BoneCollection", "**collection_array", 15, "BoneCollection", 312, "collection_array_num", 16, 304, 0)]
public System.Collections.Generic.List<BoneCollection> collection_array;
[DNAFieldAttribute(4, "int", 17, "collection_root_count", "int", false, 316)]
public int collection_root_count;
[DNAFieldAttribute(64, "char", 18, "active_collection_name[64]", "System.Char[]", false, 320)]
public char[] active_collection_name = new System.Char[64];
[DNAFieldAttribute(4, "int", 19, "layer_used", "int", false, 384)]
public int layer_used;
[DNAFieldAttribute(4, "int", 20, "layer", "int", false, 388)]
public int layer;
[DNAFieldAttribute(4, "int", 21, "layer_protected", "int", false, 392)]
public int layer_protected;
[DNAFieldAttribute(4, "float", 22, "axes_position", "float", false, 396)]
public float axes_position;
[DNAFieldAttribute(16, "bArmature_Runtime", 23, "runtime", "bArmature_Runtime", false, 400)]
public bArmature_Runtime runtime;
public bArmature() {
this.id = default;
this.adt = default;
@@ -77,6 +77,7 @@ namespace BlendFile.DNA {
this.deformflag = default;
this.pathflag = default;
this.collections = default;
this.collection_array = default;
this.collection_root_count = default;
this.active_collection_name = default;
this.layer_used = default;
@@ -84,7 +85,6 @@ namespace BlendFile.DNA {
this.layer_protected = default;
this.axes_position = default;
this.runtime = default;
this.collection_array = default;
}
public bArmature(
ID id,
@@ -102,14 +102,14 @@ namespace BlendFile.DNA {
short deformflag,
short pathflag,
ListBase collections,
System.Collections.Generic.List<BoneCollection> collection_array,
int collection_root_count,
char[] active_collection_name,
int layer_used,
int layer,
int layer_protected,
float axes_position,
bArmature_Runtime runtime,
System.Collections.Generic.List<BoneCollection> collection_array) {
bArmature_Runtime runtime) {
this.id = id;
this.adt = adt;
this.bonebase = bonebase;
@@ -125,6 +125,7 @@ namespace BlendFile.DNA {
this.deformflag = deformflag;
this.pathflag = pathflag;
this.collections = collections;
this.collection_array = collection_array;
this.collection_root_count = collection_root_count;
this.active_collection_name = active_collection_name;
this.layer_used = layer_used;
@@ -132,7 +133,6 @@ namespace BlendFile.DNA {
this.layer_protected = layer_protected;
this.axes_position = axes_position;
this.runtime = runtime;
this.collection_array = collection_array;
}
}
}

View File

@@ -219,10 +219,10 @@ public class Reader {
throw new NotSupportedException($"Unknown type \"{attrib.OriginalType}\"");
}
private object? ConvertListField(FileBlock block, FieldInfo field, DNAListAttribute attrib, IntPtr startOffset) {
private object? ConvertListField(FileBlock block, FieldInfo field, DNAListAttribute attrib, IntPtr startOffset) {/*
IntPtr offset = attrib.MemoryOffset + startOffset;
int size = Array.Copy((byte[])block.Body, startOffset+attrib.)
var data = new byte[]
var data = new byte[]*/
return null;
}