Regenerated code files
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@@ -17,22 +17,22 @@ namespace BlendFile.DNA {
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public class ActionChannelBag {
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[DNAFieldAttribute(4, "int", 0, "slot_handle", "int", false, 0)]
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public int slot_handle;
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[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 4)]
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public byte[] _pad = new System.Byte[4];
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[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "int", "group_array_num", 1, 12, 8)]
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[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "int", "group_array_num", 1, 8, 4)]
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public System.Collections.Generic.List<bActionGroup> group_array;
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[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 16)]
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public byte[] _pad = new System.Byte[4];
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[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "int", "fcurve_array_num", 4, 24, 20)]
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public System.Collections.Generic.List<FCurve> fcurve_array;
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public ActionChannelBag() {
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this.slot_handle = default;
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this._pad = default;
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this.group_array = default;
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this._pad = default;
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this.fcurve_array = default;
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}
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public ActionChannelBag(int slot_handle, byte[] _pad, System.Collections.Generic.List<bActionGroup> group_array, System.Collections.Generic.List<FCurve> fcurve_array) {
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public ActionChannelBag(int slot_handle, System.Collections.Generic.List<bActionGroup> group_array, byte[] _pad, System.Collections.Generic.List<FCurve> fcurve_array) {
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this.slot_handle = slot_handle;
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this._pad = _pad;
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this.group_array = group_array;
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this._pad = _pad;
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this.fcurve_array = fcurve_array;
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}
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}
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