Regenerated codefiles
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@@ -14,22 +14,22 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(206, "BPoint", 36)]
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public struct BPoint {
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[DNAFieldAttribute(0, "float", "vec[4]", "System.Single[]", 16, false, 0)]
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public class BPoint {
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[DNAFieldAttribute(16, "float", 0, "vec[4]", "System.Single[]", false, 0)]
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public float[] vec = new System.Single[4];
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[DNAFieldAttribute(1, "float", "alfa", "float", 4, false, 16)]
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[DNAFieldAttribute(4, "float", 1, "alfa", "float", false, 16)]
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public float alfa;
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[DNAFieldAttribute(2, "float", "weight", "float", 4, false, 20)]
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[DNAFieldAttribute(4, "float", 2, "weight", "float", false, 20)]
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public float weight;
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[DNAFieldAttribute(3, "uchar", "f1", "uchar", 1, false, 24)]
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[DNAFieldAttribute(1, "uchar", 3, "f1", "uchar", false, 24)]
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public byte f1;
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[DNAFieldAttribute(4, "char", "_pad1[1]", "System.Char[]", 1, false, 25)]
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[DNAFieldAttribute(1, "char", 4, "_pad1[1]", "System.Char[]", false, 25)]
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public char[] _pad1 = new System.Char[1];
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[DNAFieldAttribute(5, "short", "hide", "short", 2, false, 26)]
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[DNAFieldAttribute(2, "short", 5, "hide", "short", false, 26)]
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public short hide;
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[DNAFieldAttribute(6, "float", "radius", "float", 4, false, 28)]
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[DNAFieldAttribute(4, "float", 6, "radius", "float", false, 28)]
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public float radius;
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[DNAFieldAttribute(7, "char", "_pad[4]", "System.Char[]", 4, false, 32)]
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[DNAFieldAttribute(4, "char", 7, "_pad[4]", "System.Char[]", false, 32)]
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public char[] _pad = new System.Char[4];
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public BPoint() {
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this.vec = default;
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