Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,16 +14,16 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(120, "BoidRuleAverageSpeed", 72)]
public struct BoidRuleAverageSpeed {
[DNAFieldAttribute(0, "BoidRule", "rule", "BoidRule", 56, false, 0)]
public class BoidRuleAverageSpeed {
[DNAFieldAttribute(56, "BoidRule", 0, "rule", "BoidRule", false, 0)]
public BoidRule rule;
[DNAFieldAttribute(1, "float", "wander", "float", 4, false, 56)]
[DNAFieldAttribute(4, "float", 1, "wander", "float", false, 56)]
public float wander;
[DNAFieldAttribute(2, "float", "level", "float", 4, false, 60)]
[DNAFieldAttribute(4, "float", 2, "level", "float", false, 60)]
public float level;
[DNAFieldAttribute(3, "float", "speed", "float", 4, false, 64)]
[DNAFieldAttribute(4, "float", 3, "speed", "float", false, 64)]
public float speed;
[DNAFieldAttribute(4, "char", "_pad0[4]", "System.Char[]", 4, false, 68)]
[DNAFieldAttribute(4, "char", 4, "_pad0[4]", "System.Char[]", false, 68)]
public char[] _pad0 = new System.Char[4];
public BoidRuleAverageSpeed() {
this.rule = default;