Regenerated codefiles
This commit is contained in:
@@ -15,117 +15,117 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(54, "Bone", 472)]
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public class Bone {
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[DNAFieldAttribute(0, "Bone", "*next", "Bone", 8, true, 0)]
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public Bone ptr_next;
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[DNAFieldAttribute(1, "Bone", "*prev", "Bone", 8, true, 8)]
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public Bone ptr_prev;
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[DNAFieldAttribute(2, "IDProperty", "*prop", "IDProperty", 8, true, 16)]
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public IDProperty ptr_prop;
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[DNAFieldAttribute(3, "Bone", "*parent", "Bone", 8, true, 24)]
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public Bone ptr_parent;
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[DNAFieldAttribute(4, "ListBase", "childbase", "ListBase", 16, false, 32)]
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[DNAFieldAttribute(8, "Bone", 0, "*next", "Bone", true, 0)]
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public Bone next;
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[DNAFieldAttribute(8, "Bone", 1, "*prev", "Bone", true, 8)]
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public Bone prev;
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[DNAFieldAttribute(8, "IDProperty", 2, "*prop", "IDProperty", true, 16)]
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public IDProperty prop;
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[DNAFieldAttribute(8, "Bone", 3, "*parent", "Bone", true, 24)]
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public Bone parent;
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[DNAFieldAttribute(16, "ListBase", 4, "childbase", "ListBase", false, 32)]
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public ListBase childbase;
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[DNAFieldAttribute(5, "char", "name[64]", "System.Char[]", 64, false, 48)]
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[DNAFieldAttribute(64, "char", 5, "name[64]", "System.Char[]", false, 48)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(6, "float", "roll", "float", 4, false, 112)]
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[DNAFieldAttribute(4, "float", 6, "roll", "float", false, 112)]
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public float roll;
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[DNAFieldAttribute(7, "float", "head[3]", "System.Single[]", 12, false, 116)]
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[DNAFieldAttribute(12, "float", 7, "head[3]", "System.Single[]", false, 116)]
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public float[] head = new System.Single[3];
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[DNAFieldAttribute(8, "float", "tail[3]", "System.Single[]", 12, false, 128)]
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[DNAFieldAttribute(12, "float", 8, "tail[3]", "System.Single[]", false, 128)]
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public float[] tail = new System.Single[3];
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[DNAFieldAttribute(9, "float", "bone_mat[3][3]", "System.Single[,]", 36, false, 140)]
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[DNAFieldAttribute(36, "float", 9, "bone_mat[3][3]", "System.Single[,]", false, 140)]
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public float[,] bone_mat = new System.Single[3,3];
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[DNAFieldAttribute(10, "int", "flag", "int", 4, false, 176)]
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[DNAFieldAttribute(4, "int", 10, "flag", "int", false, 176)]
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public int flag;
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[DNAFieldAttribute(11, "char", "_pad1[4]", "System.Char[]", 4, false, 180)]
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[DNAFieldAttribute(4, "char", 11, "_pad1[4]", "System.Char[]", false, 180)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(12, "BoneColor", "color", "BoneColor", 24, false, 184)]
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[DNAFieldAttribute(24, "BoneColor", 12, "color", "BoneColor", false, 184)]
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public BoneColor color;
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[DNAFieldAttribute(13, "char", "inherit_scale_mode", "char", 1, false, 208)]
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[DNAFieldAttribute(1, "char", 13, "inherit_scale_mode", "char", false, 208)]
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public char inherit_scale_mode;
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[DNAFieldAttribute(14, "char", "_pad[3]", "System.Char[]", 3, false, 209)]
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[DNAFieldAttribute(3, "char", 14, "_pad[3]", "System.Char[]", false, 209)]
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(15, "float", "arm_head[3]", "System.Single[]", 12, false, 212)]
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[DNAFieldAttribute(12, "float", 15, "arm_head[3]", "System.Single[]", false, 212)]
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public float[] arm_head = new System.Single[3];
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[DNAFieldAttribute(16, "float", "arm_tail[3]", "System.Single[]", 12, false, 224)]
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[DNAFieldAttribute(12, "float", 16, "arm_tail[3]", "System.Single[]", false, 224)]
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public float[] arm_tail = new System.Single[3];
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[DNAFieldAttribute(17, "float", "arm_mat[4][4]", "System.Single[,]", 64, false, 236)]
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[DNAFieldAttribute(64, "float", 17, "arm_mat[4][4]", "System.Single[,]", false, 236)]
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public float[,] arm_mat = new System.Single[4,4];
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[DNAFieldAttribute(18, "float", "arm_roll", "float", 4, false, 300)]
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[DNAFieldAttribute(4, "float", 18, "arm_roll", "float", false, 300)]
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public float arm_roll;
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[DNAFieldAttribute(19, "float", "dist", "float", 4, false, 304)]
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[DNAFieldAttribute(4, "float", 19, "dist", "float", false, 304)]
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public float dist;
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[DNAFieldAttribute(20, "float", "weight", "float", 4, false, 308)]
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[DNAFieldAttribute(4, "float", 20, "weight", "float", false, 308)]
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public float weight;
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[DNAFieldAttribute(21, "float", "xwidth", "float", 4, false, 312)]
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[DNAFieldAttribute(4, "float", 21, "xwidth", "float", false, 312)]
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public float xwidth;
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[DNAFieldAttribute(22, "float", "length", "float", 4, false, 316)]
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[DNAFieldAttribute(4, "float", 22, "length", "float", false, 316)]
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public float length;
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[DNAFieldAttribute(23, "float", "zwidth", "float", 4, false, 320)]
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[DNAFieldAttribute(4, "float", 23, "zwidth", "float", false, 320)]
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public float zwidth;
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[DNAFieldAttribute(24, "float", "rad_head", "float", 4, false, 324)]
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[DNAFieldAttribute(4, "float", 24, "rad_head", "float", false, 324)]
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public float rad_head;
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[DNAFieldAttribute(25, "float", "rad_tail", "float", 4, false, 328)]
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[DNAFieldAttribute(4, "float", 25, "rad_tail", "float", false, 328)]
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public float rad_tail;
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[DNAFieldAttribute(26, "float", "roll1", "float", 4, false, 332)]
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[DNAFieldAttribute(4, "float", 26, "roll1", "float", false, 332)]
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public float roll1;
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[DNAFieldAttribute(27, "float", "roll2", "float", 4, false, 336)]
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[DNAFieldAttribute(4, "float", 27, "roll2", "float", false, 336)]
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public float roll2;
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[DNAFieldAttribute(28, "float", "curveInX", "float", 4, false, 340)]
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[DNAFieldAttribute(4, "float", 28, "curveInX", "float", false, 340)]
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public float curveInX;
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[DNAFieldAttribute(29, "float", "curveInY", "float", 4, false, 344)]
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[DNAFieldAttribute(4, "float", 29, "curveInY", "float", false, 344)]
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public float curveInY;
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[DNAFieldAttribute(30, "float", "curveOutX", "float", 4, false, 348)]
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[DNAFieldAttribute(4, "float", 30, "curveOutX", "float", false, 348)]
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public float curveOutX;
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[DNAFieldAttribute(31, "float", "curveOutY", "float", 4, false, 352)]
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[DNAFieldAttribute(4, "float", 31, "curveOutY", "float", false, 352)]
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public float curveOutY;
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[DNAFieldAttribute(32, "float", "ease1", "float", 4, false, 356)]
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[DNAFieldAttribute(4, "float", 32, "ease1", "float", false, 356)]
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public float ease1;
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[DNAFieldAttribute(33, "float", "ease2", "float", 4, false, 360)]
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[DNAFieldAttribute(4, "float", 33, "ease2", "float", false, 360)]
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public float ease2;
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[DNAFieldAttribute(34, "float", "scaleIn", "float", 4, false, 364)]
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[DNAFieldAttribute(4, "float", 34, "scaleIn", "float", false, 364)]
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public float scaleIn;
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[DNAFieldAttribute(35, "float", "scale_in_y", "float", 4, false, 368)]
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[DNAFieldAttribute(4, "float", 35, "scale_in_y", "float", false, 368)]
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public float scale_in_y;
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[DNAFieldAttribute(36, "float", "scaleOut", "float", 4, false, 372)]
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[DNAFieldAttribute(4, "float", 36, "scaleOut", "float", false, 372)]
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public float scaleOut;
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[DNAFieldAttribute(37, "float", "scale_out_y", "float", 4, false, 376)]
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[DNAFieldAttribute(4, "float", 37, "scale_out_y", "float", false, 376)]
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public float scale_out_y;
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[DNAFieldAttribute(38, "float", "scale_in[3]", "System.Single[]", 12, false, 380)]
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[DNAFieldAttribute(12, "float", 38, "scale_in[3]", "System.Single[]", false, 380)]
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public float[] scale_in = new System.Single[3];
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[DNAFieldAttribute(39, "float", "scale_out[3]", "System.Single[]", 12, false, 392)]
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[DNAFieldAttribute(12, "float", 39, "scale_out[3]", "System.Single[]", false, 392)]
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public float[] scale_out = new System.Single[3];
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[DNAFieldAttribute(40, "float", "size[3]", "System.Single[]", 12, false, 404)]
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[DNAFieldAttribute(12, "float", 40, "size[3]", "System.Single[]", false, 404)]
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public float[] size = new System.Single[3];
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[DNAFieldAttribute(41, "int", "layer", "int", 4, false, 416)]
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[DNAFieldAttribute(4, "int", 41, "layer", "int", false, 416)]
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public int layer;
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[DNAFieldAttribute(42, "short", "segments", "short", 2, false, 420)]
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[DNAFieldAttribute(2, "short", 42, "segments", "short", false, 420)]
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public short segments;
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[DNAFieldAttribute(43, "char", "bbone_mapping_mode", "char", 1, false, 422)]
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[DNAFieldAttribute(1, "char", 43, "bbone_mapping_mode", "char", false, 422)]
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public char bbone_mapping_mode;
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[DNAFieldAttribute(44, "char", "_pad2[7]", "System.Char[]", 7, false, 423)]
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[DNAFieldAttribute(7, "char", 44, "_pad2[7]", "System.Char[]", false, 423)]
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public char[] _pad2 = new System.Char[7];
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[DNAFieldAttribute(45, "char", "bbone_prev_type", "char", 1, false, 430)]
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[DNAFieldAttribute(1, "char", 45, "bbone_prev_type", "char", false, 430)]
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public char bbone_prev_type;
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[DNAFieldAttribute(46, "char", "bbone_next_type", "char", 1, false, 431)]
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[DNAFieldAttribute(1, "char", 46, "bbone_next_type", "char", false, 431)]
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public char bbone_next_type;
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[DNAFieldAttribute(47, "int", "bbone_flag", "int", 4, false, 432)]
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[DNAFieldAttribute(4, "int", 47, "bbone_flag", "int", false, 432)]
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public int bbone_flag;
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[DNAFieldAttribute(48, "short", "bbone_prev_flag", "short", 2, false, 436)]
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[DNAFieldAttribute(2, "short", 48, "bbone_prev_flag", "short", false, 436)]
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public short bbone_prev_flag;
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[DNAFieldAttribute(49, "short", "bbone_next_flag", "short", 2, false, 438)]
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[DNAFieldAttribute(2, "short", 49, "bbone_next_flag", "short", false, 438)]
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public short bbone_next_flag;
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[DNAFieldAttribute(50, "Bone", "*bbone_prev", "Bone", 8, true, 440)]
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public Bone ptr_bbone_prev;
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[DNAFieldAttribute(51, "Bone", "*bbone_next", "Bone", 8, true, 448)]
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public Bone ptr_bbone_next;
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[DNAFieldAttribute(52, "Bone_Runtime", "runtime", "Bone_Runtime", 16, false, 456)]
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[DNAFieldAttribute(8, "Bone", 50, "*bbone_prev", "Bone", true, 440)]
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public Bone bbone_prev;
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[DNAFieldAttribute(8, "Bone", 51, "*bbone_next", "Bone", true, 448)]
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public Bone bbone_next;
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[DNAFieldAttribute(16, "Bone_Runtime", 52, "runtime", "Bone_Runtime", false, 456)]
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public Bone_Runtime runtime;
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public Bone() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.ptr_prop = default;
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this.ptr_parent = default;
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this.next = default;
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this.prev = default;
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this.prop = default;
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this.parent = default;
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this.childbase = default;
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this.name = default;
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this.roll = default;
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@@ -172,15 +172,15 @@ namespace BlendFile.DNA {
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this.bbone_flag = default;
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this.bbone_prev_flag = default;
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this.bbone_next_flag = default;
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this.ptr_bbone_prev = default;
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this.ptr_bbone_next = default;
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this.bbone_prev = default;
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this.bbone_next = default;
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this.runtime = default;
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}
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public Bone(
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Bone ptr_next,
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Bone ptr_prev,
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IDProperty ptr_prop,
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Bone ptr_parent,
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Bone next,
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Bone prev,
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IDProperty prop,
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Bone parent,
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ListBase childbase,
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char[] name,
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float roll,
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@@ -227,13 +227,13 @@ namespace BlendFile.DNA {
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int bbone_flag,
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short bbone_prev_flag,
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short bbone_next_flag,
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Bone ptr_bbone_prev,
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Bone ptr_bbone_next,
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Bone bbone_prev,
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Bone bbone_next,
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Bone_Runtime runtime) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_prop = ptr_prop;
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this.ptr_parent = ptr_parent;
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this.next = next;
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this.prev = prev;
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this.prop = prop;
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this.parent = parent;
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this.childbase = childbase;
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this.name = name;
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this.roll = roll;
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@@ -280,8 +280,8 @@ namespace BlendFile.DNA {
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this.bbone_flag = bbone_flag;
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this.bbone_prev_flag = bbone_prev_flag;
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this.bbone_next_flag = bbone_next_flag;
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this.ptr_bbone_prev = ptr_bbone_prev;
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this.ptr_bbone_next = ptr_bbone_next;
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this.bbone_prev = bbone_prev;
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this.bbone_next = bbone_next;
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this.runtime = runtime;
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}
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}
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