Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,117 +15,117 @@ namespace BlendFile.DNA {
[DNAClassAttribute(54, "Bone", 472)]
public class Bone {
[DNAFieldAttribute(0, "Bone", "*next", "Bone", 8, true, 0)]
public Bone ptr_next;
[DNAFieldAttribute(1, "Bone", "*prev", "Bone", 8, true, 8)]
public Bone ptr_prev;
[DNAFieldAttribute(2, "IDProperty", "*prop", "IDProperty", 8, true, 16)]
public IDProperty ptr_prop;
[DNAFieldAttribute(3, "Bone", "*parent", "Bone", 8, true, 24)]
public Bone ptr_parent;
[DNAFieldAttribute(4, "ListBase", "childbase", "ListBase", 16, false, 32)]
[DNAFieldAttribute(8, "Bone", 0, "*next", "Bone", true, 0)]
public Bone next;
[DNAFieldAttribute(8, "Bone", 1, "*prev", "Bone", true, 8)]
public Bone prev;
[DNAFieldAttribute(8, "IDProperty", 2, "*prop", "IDProperty", true, 16)]
public IDProperty prop;
[DNAFieldAttribute(8, "Bone", 3, "*parent", "Bone", true, 24)]
public Bone parent;
[DNAFieldAttribute(16, "ListBase", 4, "childbase", "ListBase", false, 32)]
public ListBase childbase;
[DNAFieldAttribute(5, "char", "name[64]", "System.Char[]", 64, false, 48)]
[DNAFieldAttribute(64, "char", 5, "name[64]", "System.Char[]", false, 48)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(6, "float", "roll", "float", 4, false, 112)]
[DNAFieldAttribute(4, "float", 6, "roll", "float", false, 112)]
public float roll;
[DNAFieldAttribute(7, "float", "head[3]", "System.Single[]", 12, false, 116)]
[DNAFieldAttribute(12, "float", 7, "head[3]", "System.Single[]", false, 116)]
public float[] head = new System.Single[3];
[DNAFieldAttribute(8, "float", "tail[3]", "System.Single[]", 12, false, 128)]
[DNAFieldAttribute(12, "float", 8, "tail[3]", "System.Single[]", false, 128)]
public float[] tail = new System.Single[3];
[DNAFieldAttribute(9, "float", "bone_mat[3][3]", "System.Single[,]", 36, false, 140)]
[DNAFieldAttribute(36, "float", 9, "bone_mat[3][3]", "System.Single[,]", false, 140)]
public float[,] bone_mat = new System.Single[3,3];
[DNAFieldAttribute(10, "int", "flag", "int", 4, false, 176)]
[DNAFieldAttribute(4, "int", 10, "flag", "int", false, 176)]
public int flag;
[DNAFieldAttribute(11, "char", "_pad1[4]", "System.Char[]", 4, false, 180)]
[DNAFieldAttribute(4, "char", 11, "_pad1[4]", "System.Char[]", false, 180)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(12, "BoneColor", "color", "BoneColor", 24, false, 184)]
[DNAFieldAttribute(24, "BoneColor", 12, "color", "BoneColor", false, 184)]
public BoneColor color;
[DNAFieldAttribute(13, "char", "inherit_scale_mode", "char", 1, false, 208)]
[DNAFieldAttribute(1, "char", 13, "inherit_scale_mode", "char", false, 208)]
public char inherit_scale_mode;
[DNAFieldAttribute(14, "char", "_pad[3]", "System.Char[]", 3, false, 209)]
[DNAFieldAttribute(3, "char", 14, "_pad[3]", "System.Char[]", false, 209)]
public char[] _pad = new System.Char[3];
[DNAFieldAttribute(15, "float", "arm_head[3]", "System.Single[]", 12, false, 212)]
[DNAFieldAttribute(12, "float", 15, "arm_head[3]", "System.Single[]", false, 212)]
public float[] arm_head = new System.Single[3];
[DNAFieldAttribute(16, "float", "arm_tail[3]", "System.Single[]", 12, false, 224)]
[DNAFieldAttribute(12, "float", 16, "arm_tail[3]", "System.Single[]", false, 224)]
public float[] arm_tail = new System.Single[3];
[DNAFieldAttribute(17, "float", "arm_mat[4][4]", "System.Single[,]", 64, false, 236)]
[DNAFieldAttribute(64, "float", 17, "arm_mat[4][4]", "System.Single[,]", false, 236)]
public float[,] arm_mat = new System.Single[4,4];
[DNAFieldAttribute(18, "float", "arm_roll", "float", 4, false, 300)]
[DNAFieldAttribute(4, "float", 18, "arm_roll", "float", false, 300)]
public float arm_roll;
[DNAFieldAttribute(19, "float", "dist", "float", 4, false, 304)]
[DNAFieldAttribute(4, "float", 19, "dist", "float", false, 304)]
public float dist;
[DNAFieldAttribute(20, "float", "weight", "float", 4, false, 308)]
[DNAFieldAttribute(4, "float", 20, "weight", "float", false, 308)]
public float weight;
[DNAFieldAttribute(21, "float", "xwidth", "float", 4, false, 312)]
[DNAFieldAttribute(4, "float", 21, "xwidth", "float", false, 312)]
public float xwidth;
[DNAFieldAttribute(22, "float", "length", "float", 4, false, 316)]
[DNAFieldAttribute(4, "float", 22, "length", "float", false, 316)]
public float length;
[DNAFieldAttribute(23, "float", "zwidth", "float", 4, false, 320)]
[DNAFieldAttribute(4, "float", 23, "zwidth", "float", false, 320)]
public float zwidth;
[DNAFieldAttribute(24, "float", "rad_head", "float", 4, false, 324)]
[DNAFieldAttribute(4, "float", 24, "rad_head", "float", false, 324)]
public float rad_head;
[DNAFieldAttribute(25, "float", "rad_tail", "float", 4, false, 328)]
[DNAFieldAttribute(4, "float", 25, "rad_tail", "float", false, 328)]
public float rad_tail;
[DNAFieldAttribute(26, "float", "roll1", "float", 4, false, 332)]
[DNAFieldAttribute(4, "float", 26, "roll1", "float", false, 332)]
public float roll1;
[DNAFieldAttribute(27, "float", "roll2", "float", 4, false, 336)]
[DNAFieldAttribute(4, "float", 27, "roll2", "float", false, 336)]
public float roll2;
[DNAFieldAttribute(28, "float", "curveInX", "float", 4, false, 340)]
[DNAFieldAttribute(4, "float", 28, "curveInX", "float", false, 340)]
public float curveInX;
[DNAFieldAttribute(29, "float", "curveInY", "float", 4, false, 344)]
[DNAFieldAttribute(4, "float", 29, "curveInY", "float", false, 344)]
public float curveInY;
[DNAFieldAttribute(30, "float", "curveOutX", "float", 4, false, 348)]
[DNAFieldAttribute(4, "float", 30, "curveOutX", "float", false, 348)]
public float curveOutX;
[DNAFieldAttribute(31, "float", "curveOutY", "float", 4, false, 352)]
[DNAFieldAttribute(4, "float", 31, "curveOutY", "float", false, 352)]
public float curveOutY;
[DNAFieldAttribute(32, "float", "ease1", "float", 4, false, 356)]
[DNAFieldAttribute(4, "float", 32, "ease1", "float", false, 356)]
public float ease1;
[DNAFieldAttribute(33, "float", "ease2", "float", 4, false, 360)]
[DNAFieldAttribute(4, "float", 33, "ease2", "float", false, 360)]
public float ease2;
[DNAFieldAttribute(34, "float", "scaleIn", "float", 4, false, 364)]
[DNAFieldAttribute(4, "float", 34, "scaleIn", "float", false, 364)]
public float scaleIn;
[DNAFieldAttribute(35, "float", "scale_in_y", "float", 4, false, 368)]
[DNAFieldAttribute(4, "float", 35, "scale_in_y", "float", false, 368)]
public float scale_in_y;
[DNAFieldAttribute(36, "float", "scaleOut", "float", 4, false, 372)]
[DNAFieldAttribute(4, "float", 36, "scaleOut", "float", false, 372)]
public float scaleOut;
[DNAFieldAttribute(37, "float", "scale_out_y", "float", 4, false, 376)]
[DNAFieldAttribute(4, "float", 37, "scale_out_y", "float", false, 376)]
public float scale_out_y;
[DNAFieldAttribute(38, "float", "scale_in[3]", "System.Single[]", 12, false, 380)]
[DNAFieldAttribute(12, "float", 38, "scale_in[3]", "System.Single[]", false, 380)]
public float[] scale_in = new System.Single[3];
[DNAFieldAttribute(39, "float", "scale_out[3]", "System.Single[]", 12, false, 392)]
[DNAFieldAttribute(12, "float", 39, "scale_out[3]", "System.Single[]", false, 392)]
public float[] scale_out = new System.Single[3];
[DNAFieldAttribute(40, "float", "size[3]", "System.Single[]", 12, false, 404)]
[DNAFieldAttribute(12, "float", 40, "size[3]", "System.Single[]", false, 404)]
public float[] size = new System.Single[3];
[DNAFieldAttribute(41, "int", "layer", "int", 4, false, 416)]
[DNAFieldAttribute(4, "int", 41, "layer", "int", false, 416)]
public int layer;
[DNAFieldAttribute(42, "short", "segments", "short", 2, false, 420)]
[DNAFieldAttribute(2, "short", 42, "segments", "short", false, 420)]
public short segments;
[DNAFieldAttribute(43, "char", "bbone_mapping_mode", "char", 1, false, 422)]
[DNAFieldAttribute(1, "char", 43, "bbone_mapping_mode", "char", false, 422)]
public char bbone_mapping_mode;
[DNAFieldAttribute(44, "char", "_pad2[7]", "System.Char[]", 7, false, 423)]
[DNAFieldAttribute(7, "char", 44, "_pad2[7]", "System.Char[]", false, 423)]
public char[] _pad2 = new System.Char[7];
[DNAFieldAttribute(45, "char", "bbone_prev_type", "char", 1, false, 430)]
[DNAFieldAttribute(1, "char", 45, "bbone_prev_type", "char", false, 430)]
public char bbone_prev_type;
[DNAFieldAttribute(46, "char", "bbone_next_type", "char", 1, false, 431)]
[DNAFieldAttribute(1, "char", 46, "bbone_next_type", "char", false, 431)]
public char bbone_next_type;
[DNAFieldAttribute(47, "int", "bbone_flag", "int", 4, false, 432)]
[DNAFieldAttribute(4, "int", 47, "bbone_flag", "int", false, 432)]
public int bbone_flag;
[DNAFieldAttribute(48, "short", "bbone_prev_flag", "short", 2, false, 436)]
[DNAFieldAttribute(2, "short", 48, "bbone_prev_flag", "short", false, 436)]
public short bbone_prev_flag;
[DNAFieldAttribute(49, "short", "bbone_next_flag", "short", 2, false, 438)]
[DNAFieldAttribute(2, "short", 49, "bbone_next_flag", "short", false, 438)]
public short bbone_next_flag;
[DNAFieldAttribute(50, "Bone", "*bbone_prev", "Bone", 8, true, 440)]
public Bone ptr_bbone_prev;
[DNAFieldAttribute(51, "Bone", "*bbone_next", "Bone", 8, true, 448)]
public Bone ptr_bbone_next;
[DNAFieldAttribute(52, "Bone_Runtime", "runtime", "Bone_Runtime", 16, false, 456)]
[DNAFieldAttribute(8, "Bone", 50, "*bbone_prev", "Bone", true, 440)]
public Bone bbone_prev;
[DNAFieldAttribute(8, "Bone", 51, "*bbone_next", "Bone", true, 448)]
public Bone bbone_next;
[DNAFieldAttribute(16, "Bone_Runtime", 52, "runtime", "Bone_Runtime", false, 456)]
public Bone_Runtime runtime;
public Bone() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_prop = default;
this.ptr_parent = default;
this.next = default;
this.prev = default;
this.prop = default;
this.parent = default;
this.childbase = default;
this.name = default;
this.roll = default;
@@ -172,15 +172,15 @@ namespace BlendFile.DNA {
this.bbone_flag = default;
this.bbone_prev_flag = default;
this.bbone_next_flag = default;
this.ptr_bbone_prev = default;
this.ptr_bbone_next = default;
this.bbone_prev = default;
this.bbone_next = default;
this.runtime = default;
}
public Bone(
Bone ptr_next,
Bone ptr_prev,
IDProperty ptr_prop,
Bone ptr_parent,
Bone next,
Bone prev,
IDProperty prop,
Bone parent,
ListBase childbase,
char[] name,
float roll,
@@ -227,13 +227,13 @@ namespace BlendFile.DNA {
int bbone_flag,
short bbone_prev_flag,
short bbone_next_flag,
Bone ptr_bbone_prev,
Bone ptr_bbone_next,
Bone bbone_prev,
Bone bbone_next,
Bone_Runtime runtime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_prop = ptr_prop;
this.ptr_parent = ptr_parent;
this.next = next;
this.prev = prev;
this.prop = prop;
this.parent = parent;
this.childbase = childbase;
this.name = name;
this.roll = roll;
@@ -280,8 +280,8 @@ namespace BlendFile.DNA {
this.bbone_flag = bbone_flag;
this.bbone_prev_flag = bbone_prev_flag;
this.bbone_next_flag = bbone_next_flag;
this.ptr_bbone_prev = ptr_bbone_prev;
this.ptr_bbone_next = ptr_bbone_next;
this.bbone_prev = bbone_prev;
this.bbone_next = bbone_next;
this.runtime = runtime;
}
}