Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
[DNAClassAttribute(235, "BuildEff", 32)]
public class BuildEff {
[DNAFieldAttribute(0, "BuildEff", "*next", "BuildEff", 8, true, 0)]
public BuildEff ptr_next;
[DNAFieldAttribute(1, "BuildEff", "*prev", "BuildEff", 8, true, 8)]
public BuildEff ptr_prev;
[DNAFieldAttribute(2, "short", "type", "short", 2, false, 16)]
[DNAFieldAttribute(8, "BuildEff", 0, "*next", "BuildEff", true, 0)]
public BuildEff next;
[DNAFieldAttribute(8, "BuildEff", 1, "*prev", "BuildEff", true, 8)]
public BuildEff prev;
[DNAFieldAttribute(2, "short", 2, "type", "short", false, 16)]
public short type;
[DNAFieldAttribute(3, "short", "flag", "short", 2, false, 18)]
[DNAFieldAttribute(2, "short", 3, "flag", "short", false, 18)]
public short flag;
[DNAFieldAttribute(4, "short", "buttype", "short", 2, false, 20)]
[DNAFieldAttribute(2, "short", 4, "buttype", "short", false, 20)]
public short buttype;
[DNAFieldAttribute(5, "char", "_pad0[2]", "System.Char[]", 2, false, 22)]
[DNAFieldAttribute(2, "char", 5, "_pad0[2]", "System.Char[]", false, 22)]
public char[] _pad0 = new System.Char[2];
[DNAFieldAttribute(6, "float", "len", "float", 4, false, 24)]
[DNAFieldAttribute(4, "float", 6, "len", "float", false, 24)]
public float len;
[DNAFieldAttribute(7, "float", "sfra", "float", 4, false, 28)]
[DNAFieldAttribute(4, "float", 7, "sfra", "float", false, 28)]
public float sfra;
public BuildEff() {
this.ptr_next = default;
this.ptr_prev = default;
this.next = default;
this.prev = default;
this.type = default;
this.flag = default;
this.buttype = default;
@@ -41,9 +41,9 @@ namespace BlendFile.DNA {
this.len = default;
this.sfra = default;
}
public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
public BuildEff(BuildEff next, BuildEff prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) {
this.next = next;
this.prev = prev;
this.type = type;
this.flag = flag;
this.buttype = buttype;