Regenerated codefiles
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@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(235, "BuildEff", 32)]
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public class BuildEff {
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[DNAFieldAttribute(0, "BuildEff", "*next", "BuildEff", 8, true, 0)]
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public BuildEff ptr_next;
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[DNAFieldAttribute(1, "BuildEff", "*prev", "BuildEff", 8, true, 8)]
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public BuildEff ptr_prev;
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[DNAFieldAttribute(2, "short", "type", "short", 2, false, 16)]
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[DNAFieldAttribute(8, "BuildEff", 0, "*next", "BuildEff", true, 0)]
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public BuildEff next;
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[DNAFieldAttribute(8, "BuildEff", 1, "*prev", "BuildEff", true, 8)]
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public BuildEff prev;
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[DNAFieldAttribute(2, "short", 2, "type", "short", false, 16)]
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public short type;
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false, 18)]
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[DNAFieldAttribute(2, "short", 3, "flag", "short", false, 18)]
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public short flag;
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[DNAFieldAttribute(4, "short", "buttype", "short", 2, false, 20)]
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[DNAFieldAttribute(2, "short", 4, "buttype", "short", false, 20)]
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public short buttype;
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[DNAFieldAttribute(5, "char", "_pad0[2]", "System.Char[]", 2, false, 22)]
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[DNAFieldAttribute(2, "char", 5, "_pad0[2]", "System.Char[]", false, 22)]
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public char[] _pad0 = new System.Char[2];
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[DNAFieldAttribute(6, "float", "len", "float", 4, false, 24)]
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[DNAFieldAttribute(4, "float", 6, "len", "float", false, 24)]
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public float len;
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[DNAFieldAttribute(7, "float", "sfra", "float", 4, false, 28)]
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[DNAFieldAttribute(4, "float", 7, "sfra", "float", false, 28)]
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public float sfra;
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public BuildEff() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.next = default;
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this.prev = default;
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this.type = default;
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this.flag = default;
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this.buttype = default;
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@@ -41,9 +41,9 @@ namespace BlendFile.DNA {
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this.len = default;
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this.sfra = default;
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}
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public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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public BuildEff(BuildEff next, BuildEff prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) {
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this.next = next;
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this.prev = prev;
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this.type = type;
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this.flag = flag;
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this.buttype = buttype;
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