Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,27 +15,27 @@ namespace BlendFile.DNA {
[DNAClassAttribute(160, "CollectionChild", 32)]
public class CollectionChild {
[DNAFieldAttribute(0, "CollectionChild", "*next", "CollectionChild", 8, true, 0)]
public CollectionChild ptr_next;
[DNAFieldAttribute(1, "CollectionChild", "*prev", "CollectionChild", 8, true, 8)]
public CollectionChild ptr_prev;
[DNAFieldAttribute(2, "Collection", "*collection", "Collection", 8, true, 16)]
public Collection ptr_collection;
[DNAFieldAttribute(3, "CollectionLightLinking", "light_linking", "CollectionLightLinking", 4, false, 24)]
[DNAFieldAttribute(8, "CollectionChild", 0, "*next", "CollectionChild", true, 0)]
public CollectionChild next;
[DNAFieldAttribute(8, "CollectionChild", 1, "*prev", "CollectionChild", true, 8)]
public CollectionChild prev;
[DNAFieldAttribute(8, "Collection", 2, "*collection", "Collection", true, 16)]
public Collection collection;
[DNAFieldAttribute(4, "CollectionLightLinking", 3, "light_linking", "CollectionLightLinking", false, 24)]
public CollectionLightLinking light_linking;
[DNAFieldAttribute(4, "int", "_pad", "int", 4, false, 28)]
[DNAFieldAttribute(4, "int", 4, "_pad", "int", false, 28)]
public int _pad;
public CollectionChild() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_collection = default;
this.next = default;
this.prev = default;
this.collection = default;
this.light_linking = default;
this._pad = default;
}
public CollectionChild(CollectionChild ptr_next, CollectionChild ptr_prev, Collection ptr_collection, CollectionLightLinking light_linking, int _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_collection = ptr_collection;
public CollectionChild(CollectionChild next, CollectionChild prev, Collection collection, CollectionLightLinking light_linking, int _pad) {
this.next = next;
this.prev = prev;
this.collection = collection;
this.light_linking = light_linking;
this._pad = _pad;
}