Regenerated codefiles
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@@ -15,33 +15,33 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(281, "ColorGpencilModifierData", 280)]
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public class ColorGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104, false, 0)]
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[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "Material", "*material", "Material", 8, true, 104)]
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public Material ptr_material;
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[DNAFieldAttribute(2, "char", "layername[64]", "System.Char[]", 64, false, 112)]
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[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
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public Material material;
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[DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(3, "char", "materialname[64]", "System.Char[]", 64, false, 176)]
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[DNAFieldAttribute(64, "char", 3, "materialname[64]", "System.Char[]", false, 176)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(4, "int", "pass_index", "int", 4, false, 240)]
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[DNAFieldAttribute(4, "int", 4, "pass_index", "int", false, 240)]
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public int pass_index;
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[DNAFieldAttribute(5, "int", "flag", "int", 4, false, 244)]
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[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 244)]
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public int flag;
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[DNAFieldAttribute(6, "float", "hsv[3]", "System.Single[]", 12, false, 248)]
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[DNAFieldAttribute(12, "float", 6, "hsv[3]", "System.Single[]", false, 248)]
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public float[] hsv = new System.Single[3];
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[DNAFieldAttribute(7, "char", "modify_color", "char", 1, false, 260)]
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[DNAFieldAttribute(1, "char", 7, "modify_color", "char", false, 260)]
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public char modify_color;
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[DNAFieldAttribute(8, "char", "_pad[3]", "System.Char[]", 3, false, 261)]
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[DNAFieldAttribute(3, "char", 8, "_pad[3]", "System.Char[]", false, 261)]
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(9, "int", "layer_pass", "int", 4, false, 264)]
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[DNAFieldAttribute(4, "int", 9, "layer_pass", "int", false, 264)]
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public int layer_pass;
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[DNAFieldAttribute(10, "char", "_pad1[4]", "System.Char[]", 4, false, 268)]
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[DNAFieldAttribute(4, "char", 10, "_pad1[4]", "System.Char[]", false, 268)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(11, "CurveMapping", "*curve_intensity", "CurveMapping", 8, true, 272)]
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public CurveMapping ptr_curve_intensity;
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[DNAFieldAttribute(8, "CurveMapping", 11, "*curve_intensity", "CurveMapping", true, 272)]
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public CurveMapping curve_intensity;
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public ColorGpencilModifierData() {
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this.modifier = default;
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this.ptr_material = default;
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this.material = default;
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this.layername = default;
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this.materialname = default;
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this.pass_index = default;
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@@ -51,11 +51,11 @@ namespace BlendFile.DNA {
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this._pad = default;
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this.layer_pass = default;
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this._pad1 = default;
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this.ptr_curve_intensity = default;
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this.curve_intensity = default;
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}
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public ColorGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping ptr_curve_intensity) {
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public ColorGpencilModifierData(GpencilModifierData modifier, Material material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping curve_intensity) {
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this.modifier = modifier;
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this.ptr_material = ptr_material;
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this.material = material;
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this.layername = layername;
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this.materialname = materialname;
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this.pass_index = pass_index;
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@@ -65,7 +65,7 @@ namespace BlendFile.DNA {
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this._pad = _pad;
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this.layer_pass = layer_pass;
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this._pad1 = _pad1;
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this.ptr_curve_intensity = ptr_curve_intensity;
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this.curve_intensity = curve_intensity;
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}
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}
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}
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