Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,27 +15,27 @@ namespace BlendFile.DNA {
[DNAClassAttribute(231, "DynamicPaintModifierData", 144)]
public class DynamicPaintModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(1, "DynamicPaintCanvasSettings", "*canvas", "DynamicPaintCanvasSettings", 8, true, 120)]
public DynamicPaintCanvasSettings ptr_canvas;
[DNAFieldAttribute(2, "DynamicPaintBrushSettings", "*brush", "DynamicPaintBrushSettings", 8, true, 128)]
public DynamicPaintBrushSettings ptr_brush;
[DNAFieldAttribute(3, "int", "type", "int", 4, false, 136)]
[DNAFieldAttribute(8, "DynamicPaintCanvasSettings", 1, "*canvas", "DynamicPaintCanvasSettings", true, 120)]
public DynamicPaintCanvasSettings canvas;
[DNAFieldAttribute(8, "DynamicPaintBrushSettings", 2, "*brush", "DynamicPaintBrushSettings", true, 128)]
public DynamicPaintBrushSettings brush;
[DNAFieldAttribute(4, "int", 3, "type", "int", false, 136)]
public int type;
[DNAFieldAttribute(4, "char", "_pad[4]", "System.Char[]", 4, false, 140)]
[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 140)]
public char[] _pad = new System.Char[4];
public DynamicPaintModifierData() {
this.modifier = default;
this.ptr_canvas = default;
this.ptr_brush = default;
this.canvas = default;
this.brush = default;
this.type = default;
this._pad = default;
}
public DynamicPaintModifierData(ModifierData modifier, DynamicPaintCanvasSettings ptr_canvas, DynamicPaintBrushSettings ptr_brush, int type, char[] _pad) {
public DynamicPaintModifierData(ModifierData modifier, DynamicPaintCanvasSettings canvas, DynamicPaintBrushSettings brush, int type, char[] _pad) {
this.modifier = modifier;
this.ptr_canvas = ptr_canvas;
this.ptr_brush = ptr_brush;
this.canvas = canvas;
this.brush = brush;
this.type = type;
this._pad = _pad;
}