Regenerated codefiles
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@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(81, "FMod_Generator", 24)]
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public class FMod_Generator {
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[DNAFieldAttribute(0, "float", "*coefficients", "float", 8, true, 0)]
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public float ptr_coefficients;
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[DNAFieldAttribute(1, "int", "arraysize", "int", 4, false, 8)]
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[DNAFieldAttribute(8, "float", 0, "*coefficients", "float", true, 0)]
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public float coefficients;
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[DNAFieldAttribute(4, "int", 1, "arraysize", "int", false, 8)]
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public int arraysize;
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[DNAFieldAttribute(2, "int", "poly_order", "int", 4, false, 12)]
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[DNAFieldAttribute(4, "int", 2, "poly_order", "int", false, 12)]
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public int poly_order;
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[DNAFieldAttribute(3, "int", "mode", "int", 4, false, 16)]
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[DNAFieldAttribute(4, "int", 3, "mode", "int", false, 16)]
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public int mode;
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[DNAFieldAttribute(4, "int", "flag", "int", 4, false, 20)]
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[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 20)]
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public int flag;
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public FMod_Generator() {
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this.ptr_coefficients = default;
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this.coefficients = default;
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this.arraysize = default;
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this.poly_order = default;
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this.mode = default;
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this.flag = default;
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}
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public FMod_Generator(float ptr_coefficients, int arraysize, int poly_order, int mode, int flag) {
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this.ptr_coefficients = ptr_coefficients;
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public FMod_Generator(float coefficients, int arraysize, int poly_order, int mode, int flag) {
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this.coefficients = coefficients;
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this.arraysize = arraysize;
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this.poly_order = poly_order;
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this.mode = mode;
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