Regenerated codefiles
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@@ -15,34 +15,34 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(248, "FluidEffectorSettings", 56)]
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public class FluidEffectorSettings {
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[DNAFieldAttribute(0, "FluidModifierData", "*fmd", "FluidModifierData", 8, true, 0)]
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public FluidModifierData ptr_fmd;
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[DNAFieldAttribute(1, "Mesh", "*mesh", "Mesh", 8, true, 8)]
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public Mesh ptr_mesh;
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[DNAFieldAttribute(2, "float", "*verts_old", "float", 8, true, 16)]
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public float ptr_verts_old;
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[DNAFieldAttribute(3, "int", "numverts", "int", 4, false, 24)]
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[DNAFieldAttribute(8, "FluidModifierData", 0, "*fmd", "FluidModifierData", true, 0)]
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public FluidModifierData fmd;
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[DNAFieldAttribute(8, "Mesh", 1, "*mesh", "Mesh", true, 8)]
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public Mesh mesh;
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[DNAFieldAttribute(8, "float", 2, "*verts_old", "float", true, 16)]
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public float verts_old;
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[DNAFieldAttribute(4, "int", 3, "numverts", "int", false, 24)]
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public int numverts;
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[DNAFieldAttribute(4, "float", "surface_distance", "float", 4, false, 28)]
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[DNAFieldAttribute(4, "float", 4, "surface_distance", "float", false, 28)]
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public float surface_distance;
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[DNAFieldAttribute(5, "int", "flags", "int", 4, false, 32)]
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[DNAFieldAttribute(4, "int", 5, "flags", "int", false, 32)]
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public int flags;
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[DNAFieldAttribute(6, "int", "subframes", "int", 4, false, 36)]
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[DNAFieldAttribute(4, "int", 6, "subframes", "int", false, 36)]
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public int subframes;
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[DNAFieldAttribute(7, "short", "type", "short", 2, false, 40)]
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[DNAFieldAttribute(2, "short", 7, "type", "short", false, 40)]
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public short type;
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[DNAFieldAttribute(8, "char", "_pad1[6]", "System.Char[]", 6, false, 42)]
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[DNAFieldAttribute(6, "char", 8, "_pad1[6]", "System.Char[]", false, 42)]
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public char[] _pad1 = new System.Char[6];
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[DNAFieldAttribute(9, "float", "vel_multi", "float", 4, false, 48)]
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[DNAFieldAttribute(4, "float", 9, "vel_multi", "float", false, 48)]
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public float vel_multi;
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[DNAFieldAttribute(10, "short", "guiding_mode", "short", 2, false, 52)]
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[DNAFieldAttribute(2, "short", 10, "guiding_mode", "short", false, 52)]
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public short guiding_mode;
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[DNAFieldAttribute(11, "char", "_pad2[2]", "System.Char[]", 2, false, 54)]
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[DNAFieldAttribute(2, "char", 11, "_pad2[2]", "System.Char[]", false, 54)]
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public char[] _pad2 = new System.Char[2];
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public FluidEffectorSettings() {
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this.ptr_fmd = default;
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this.ptr_mesh = default;
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this.ptr_verts_old = default;
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this.fmd = default;
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this.mesh = default;
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this.verts_old = default;
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this.numverts = default;
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this.surface_distance = default;
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this.flags = default;
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@@ -53,10 +53,10 @@ namespace BlendFile.DNA {
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this.guiding_mode = default;
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this._pad2 = default;
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}
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public FluidEffectorSettings(FluidModifierData ptr_fmd, Mesh ptr_mesh, float ptr_verts_old, int numverts, float surface_distance, int flags, int subframes, short type, char[] _pad1, float vel_multi, short guiding_mode, char[] _pad2) {
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this.ptr_fmd = ptr_fmd;
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this.ptr_mesh = ptr_mesh;
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this.ptr_verts_old = ptr_verts_old;
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public FluidEffectorSettings(FluidModifierData fmd, Mesh mesh, float verts_old, int numverts, float surface_distance, int flags, int subframes, short type, char[] _pad1, float vel_multi, short guiding_mode, char[] _pad2) {
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this.fmd = fmd;
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this.mesh = mesh;
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this.verts_old = verts_old;
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this.numverts = numverts;
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this.surface_distance = surface_distance;
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this.flags = flags;
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