Regenerated codefiles
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@@ -14,22 +14,22 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(153, "GPUDOFSettings", 32)]
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public struct GPUDOFSettings {
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[DNAFieldAttribute(0, "float", "focus_distance", "float", 4, false, 0)]
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public class GPUDOFSettings {
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[DNAFieldAttribute(4, "float", 0, "focus_distance", "float", false, 0)]
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public float focus_distance;
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[DNAFieldAttribute(1, "float", "fstop", "float", 4, false, 4)]
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[DNAFieldAttribute(4, "float", 1, "fstop", "float", false, 4)]
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public float fstop;
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[DNAFieldAttribute(2, "float", "focal_length", "float", 4, false, 8)]
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[DNAFieldAttribute(4, "float", 2, "focal_length", "float", false, 8)]
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public float focal_length;
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[DNAFieldAttribute(3, "float", "sensor", "float", 4, false, 12)]
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[DNAFieldAttribute(4, "float", 3, "sensor", "float", false, 12)]
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public float sensor;
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[DNAFieldAttribute(4, "float", "rotation", "float", 4, false, 16)]
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[DNAFieldAttribute(4, "float", 4, "rotation", "float", false, 16)]
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public float rotation;
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[DNAFieldAttribute(5, "float", "ratio", "float", 4, false, 20)]
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[DNAFieldAttribute(4, "float", 5, "ratio", "float", false, 20)]
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public float ratio;
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[DNAFieldAttribute(6, "int", "num_blades", "int", 4, false, 24)]
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[DNAFieldAttribute(4, "int", 6, "num_blades", "int", false, 24)]
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public int num_blades;
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[DNAFieldAttribute(7, "int", "high_quality", "int", 4, false, 28)]
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[DNAFieldAttribute(4, "int", 7, "high_quality", "int", false, 28)]
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public int high_quality;
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public GPUDOFSettings() {
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this.focus_distance = default;
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