Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,36 +15,36 @@ namespace BlendFile.DNA {
[DNAClassAttribute(541, "GreasePencilArrayModifierData", 376)]
public class GreasePencilArrayModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false, 120)]
[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(2, "Object", "*object", "Object", 8, true, 288)]
public Object ptr_object;
[DNAFieldAttribute(3, "int", "count", "int", 4, false, 296)]
[DNAFieldAttribute(8, "Object", 2, "*object", "Object", true, 288)]
public Object @object;
[DNAFieldAttribute(4, "int", 3, "count", "int", false, 296)]
public int count;
[DNAFieldAttribute(4, "int", "flag", "int", 4, false, 300)]
[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 300)]
public int flag;
[DNAFieldAttribute(5, "float", "offset[3]", "System.Single[]", 12, false, 304)]
[DNAFieldAttribute(12, "float", 5, "offset[3]", "System.Single[]", false, 304)]
public float[] offset = new System.Single[3];
[DNAFieldAttribute(6, "float", "shift[3]", "System.Single[]", 12, false, 316)]
[DNAFieldAttribute(12, "float", 6, "shift[3]", "System.Single[]", false, 316)]
public float[] shift = new System.Single[3];
[DNAFieldAttribute(7, "float", "rnd_offset[3]", "System.Single[]", 12, false, 328)]
[DNAFieldAttribute(12, "float", 7, "rnd_offset[3]", "System.Single[]", false, 328)]
public float[] rnd_offset = new System.Single[3];
[DNAFieldAttribute(8, "float", "rnd_rot[3]", "System.Single[]", 12, false, 340)]
[DNAFieldAttribute(12, "float", 8, "rnd_rot[3]", "System.Single[]", false, 340)]
public float[] rnd_rot = new System.Single[3];
[DNAFieldAttribute(9, "float", "rnd_scale[3]", "System.Single[]", 12, false, 352)]
[DNAFieldAttribute(12, "float", 9, "rnd_scale[3]", "System.Single[]", false, 352)]
public float[] rnd_scale = new System.Single[3];
[DNAFieldAttribute(10, "char", "_pad[4]", "System.Char[]", 4, false, 364)]
[DNAFieldAttribute(4, "char", 10, "_pad[4]", "System.Char[]", false, 364)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(11, "int", "seed", "int", 4, false, 368)]
[DNAFieldAttribute(4, "int", 11, "seed", "int", false, 368)]
public int seed;
[DNAFieldAttribute(12, "int", "mat_rpl", "int", 4, false, 372)]
[DNAFieldAttribute(4, "int", 12, "mat_rpl", "int", false, 372)]
public int mat_rpl;
public GreasePencilArrayModifierData() {
this.modifier = default;
this.influence = default;
this.ptr_object = default;
this.@object = default;
this.count = default;
this.flag = default;
this.offset = default;
@@ -56,10 +56,10 @@ namespace BlendFile.DNA {
this.seed = default;
this.mat_rpl = default;
}
public GreasePencilArrayModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, int count, int flag, float[] offset, float[] shift, float[] rnd_offset, float[] rnd_rot, float[] rnd_scale, char[] _pad, int seed, int mat_rpl) {
public GreasePencilArrayModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object @object, int count, int flag, float[] offset, float[] shift, float[] rnd_offset, float[] rnd_rot, float[] rnd_scale, char[] _pad, int seed, int mat_rpl) {
this.modifier = modifier;
this.influence = influence;
this.ptr_object = ptr_object;
this.@object = @object;
this.count = count;
this.flag = flag;
this.offset = offset;