Regenerated codefiles
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@@ -14,26 +14,26 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(320, "GreasePencilOnionSkinningSettings", 40)]
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public struct GreasePencilOnionSkinningSettings {
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[DNAFieldAttribute(0, "float", "opacity", "float", 4, false, 0)]
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public class GreasePencilOnionSkinningSettings {
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[DNAFieldAttribute(4, "float", 0, "opacity", "float", false, 0)]
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public float opacity;
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[DNAFieldAttribute(1, "int8_t", "mode", "int8_t", 1, false, 4)]
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[DNAFieldAttribute(1, "int8_t", 1, "mode", "int8_t", false, 4)]
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public sbyte mode;
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[DNAFieldAttribute(2, "uchar", "flag", "uchar", 1, false, 5)]
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[DNAFieldAttribute(1, "uchar", 2, "flag", "uchar", false, 5)]
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public byte flag;
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[DNAFieldAttribute(3, "uchar", "filter", "uchar", 1, false, 6)]
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[DNAFieldAttribute(1, "uchar", 3, "filter", "uchar", false, 6)]
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public byte filter;
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[DNAFieldAttribute(4, "char", "_pad[1]", "System.Char[]", 1, false, 7)]
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[DNAFieldAttribute(1, "char", 4, "_pad[1]", "System.Char[]", false, 7)]
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public char[] _pad = new System.Char[1];
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[DNAFieldAttribute(5, "short", "num_frames_before", "short", 2, false, 8)]
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[DNAFieldAttribute(2, "short", 5, "num_frames_before", "short", false, 8)]
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public short num_frames_before;
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[DNAFieldAttribute(6, "short", "num_frames_after", "short", 2, false, 10)]
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[DNAFieldAttribute(2, "short", 6, "num_frames_after", "short", false, 10)]
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public short num_frames_after;
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[DNAFieldAttribute(7, "float", "color_before[3]", "System.Single[]", 12, false, 12)]
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[DNAFieldAttribute(12, "float", 7, "color_before[3]", "System.Single[]", false, 12)]
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public float[] color_before = new System.Single[3];
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[DNAFieldAttribute(8, "float", "color_after[3]", "System.Single[]", 12, false, 24)]
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[DNAFieldAttribute(12, "float", 8, "color_after[3]", "System.Single[]", false, 24)]
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public float[] color_after = new System.Single[3];
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[DNAFieldAttribute(9, "char", "_pad2[4]", "System.Char[]", 4, false, 36)]
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[DNAFieldAttribute(4, "char", 9, "_pad2[4]", "System.Char[]", false, 36)]
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public char[] _pad2 = new System.Char[4];
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public GreasePencilOnionSkinningSettings() {
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this.opacity = default;
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