Regenerated codefiles
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@@ -15,28 +15,28 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(291, "MirrorGpencilModifierData", 264)]
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public class MirrorGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104, false, 0)]
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[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*object", "Object", 8, true, 104)]
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public Object ptr_object;
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[DNAFieldAttribute(2, "Material", "*material", "Material", 8, true, 112)]
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public Material ptr_material;
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[DNAFieldAttribute(3, "char", "layername[64]", "System.Char[]", 64, false, 120)]
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[DNAFieldAttribute(8, "Object", 1, "*object", "Object", true, 104)]
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public Object @object;
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[DNAFieldAttribute(8, "Material", 2, "*material", "Material", true, 112)]
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public Material material;
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[DNAFieldAttribute(64, "char", 3, "layername[64]", "System.Char[]", false, 120)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(4, "char", "materialname[64]", "System.Char[]", 64, false, 184)]
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[DNAFieldAttribute(64, "char", 4, "materialname[64]", "System.Char[]", false, 184)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(5, "int", "pass_index", "int", 4, false, 248)]
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[DNAFieldAttribute(4, "int", 5, "pass_index", "int", false, 248)]
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public int pass_index;
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[DNAFieldAttribute(6, "int", "flag", "int", 4, false, 252)]
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[DNAFieldAttribute(4, "int", 6, "flag", "int", false, 252)]
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public int flag;
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[DNAFieldAttribute(7, "int", "layer_pass", "int", 4, false, 256)]
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[DNAFieldAttribute(4, "int", 7, "layer_pass", "int", false, 256)]
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public int layer_pass;
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[DNAFieldAttribute(8, "char", "_pad[4]", "System.Char[]", 4, false, 260)]
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[DNAFieldAttribute(4, "char", 8, "_pad[4]", "System.Char[]", false, 260)]
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public char[] _pad = new System.Char[4];
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public MirrorGpencilModifierData() {
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this.modifier = default;
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this.ptr_object = default;
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this.ptr_material = default;
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this.@object = default;
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this.material = default;
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this.layername = default;
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this.materialname = default;
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this.pass_index = default;
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@@ -44,10 +44,10 @@ namespace BlendFile.DNA {
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this.layer_pass = default;
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this._pad = default;
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}
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public MirrorGpencilModifierData(GpencilModifierData modifier, Object ptr_object, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, char[] _pad) {
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public MirrorGpencilModifierData(GpencilModifierData modifier, Object @object, Material material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, char[] _pad) {
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this.modifier = modifier;
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this.ptr_object = ptr_object;
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this.ptr_material = ptr_material;
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this.@object = @object;
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this.material = material;
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this.layername = layername;
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this.materialname = materialname;
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this.pass_index = pass_index;
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