Regenerated codefiles
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@@ -15,37 +15,37 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(297, "MultiplyGpencilModifierData", 280)]
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public class MultiplyGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104, false, 0)]
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[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "Material", "*material", "Material", 8, true, 104)]
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public Material ptr_material;
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[DNAFieldAttribute(2, "char", "layername[64]", "System.Char[]", 64, false, 112)]
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[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
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public Material material;
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[DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(3, "char", "materialname[64]", "System.Char[]", 64, false, 176)]
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[DNAFieldAttribute(64, "char", 3, "materialname[64]", "System.Char[]", false, 176)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(4, "int", "pass_index", "int", 4, false, 240)]
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[DNAFieldAttribute(4, "int", 4, "pass_index", "int", false, 240)]
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public int pass_index;
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[DNAFieldAttribute(5, "int", "flag", "int", 4, false, 244)]
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[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 244)]
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public int flag;
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[DNAFieldAttribute(6, "int", "layer_pass", "int", 4, false, 248)]
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[DNAFieldAttribute(4, "int", 6, "layer_pass", "int", false, 248)]
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public int layer_pass;
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[DNAFieldAttribute(7, "int", "flags", "int", 4, false, 252)]
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[DNAFieldAttribute(4, "int", 7, "flags", "int", false, 252)]
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public int flags;
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[DNAFieldAttribute(8, "int", "duplications", "int", 4, false, 256)]
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[DNAFieldAttribute(4, "int", 8, "duplications", "int", false, 256)]
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public int duplications;
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[DNAFieldAttribute(9, "float", "distance", "float", 4, false, 260)]
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[DNAFieldAttribute(4, "float", 9, "distance", "float", false, 260)]
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public float distance;
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[DNAFieldAttribute(10, "float", "offset", "float", 4, false, 264)]
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[DNAFieldAttribute(4, "float", 10, "offset", "float", false, 264)]
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public float offset;
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[DNAFieldAttribute(11, "float", "fading_center", "float", 4, false, 268)]
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[DNAFieldAttribute(4, "float", 11, "fading_center", "float", false, 268)]
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public float fading_center;
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[DNAFieldAttribute(12, "float", "fading_thickness", "float", 4, false, 272)]
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[DNAFieldAttribute(4, "float", 12, "fading_thickness", "float", false, 272)]
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public float fading_thickness;
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[DNAFieldAttribute(13, "float", "fading_opacity", "float", 4, false, 276)]
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[DNAFieldAttribute(4, "float", 13, "fading_opacity", "float", false, 276)]
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public float fading_opacity;
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public MultiplyGpencilModifierData() {
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this.modifier = default;
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this.ptr_material = default;
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this.material = default;
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this.layername = default;
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this.materialname = default;
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this.pass_index = default;
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@@ -59,9 +59,9 @@ namespace BlendFile.DNA {
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this.fading_thickness = default;
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this.fading_opacity = default;
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}
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public MultiplyGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, int flags, int duplications, float distance, float offset, float fading_center, float fading_thickness, float fading_opacity) {
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public MultiplyGpencilModifierData(GpencilModifierData modifier, Material material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, int flags, int duplications, float distance, float offset, float fading_center, float fading_thickness, float fading_opacity) {
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this.modifier = modifier;
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this.ptr_material = ptr_material;
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this.material = material;
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this.layername = layername;
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this.materialname = materialname;
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this.pass_index = pass_index;
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