Regenerated codefiles
This commit is contained in:
@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
|
||||
|
||||
[DNAClassAttribute(805, "NamedBrushAssetReference", 32)]
|
||||
public class NamedBrushAssetReference {
|
||||
[DNAFieldAttribute(0, "NamedBrushAssetReference", "*next", "NamedBrushAssetReference", 8, true, 0)]
|
||||
public NamedBrushAssetReference ptr_next;
|
||||
[DNAFieldAttribute(1, "NamedBrushAssetReference", "*prev", "NamedBrushAssetReference", 8, true, 8)]
|
||||
public NamedBrushAssetReference ptr_prev;
|
||||
[DNAFieldAttribute(2, "char", "*name", "char", 8, true, 16)]
|
||||
public char ptr_name;
|
||||
[DNAFieldAttribute(3, "AssetWeakReference", "*brush_asset_reference", "AssetWeakReference", 8, true, 24)]
|
||||
public AssetWeakReference ptr_brush_asset_reference;
|
||||
[DNAFieldAttribute(8, "NamedBrushAssetReference", 0, "*next", "NamedBrushAssetReference", true, 0)]
|
||||
public NamedBrushAssetReference next;
|
||||
[DNAFieldAttribute(8, "NamedBrushAssetReference", 1, "*prev", "NamedBrushAssetReference", true, 8)]
|
||||
public NamedBrushAssetReference prev;
|
||||
[DNAFieldAttribute(8, "char", 2, "*name", "char", true, 16)]
|
||||
public char name;
|
||||
[DNAFieldAttribute(8, "AssetWeakReference", 3, "*brush_asset_reference", "AssetWeakReference", true, 24)]
|
||||
public AssetWeakReference brush_asset_reference;
|
||||
public NamedBrushAssetReference() {
|
||||
this.ptr_next = default;
|
||||
this.ptr_prev = default;
|
||||
this.ptr_name = default;
|
||||
this.ptr_brush_asset_reference = default;
|
||||
this.next = default;
|
||||
this.prev = default;
|
||||
this.name = default;
|
||||
this.brush_asset_reference = default;
|
||||
}
|
||||
public NamedBrushAssetReference(NamedBrushAssetReference ptr_next, NamedBrushAssetReference ptr_prev, char ptr_name, AssetWeakReference ptr_brush_asset_reference) {
|
||||
this.ptr_next = ptr_next;
|
||||
this.ptr_prev = ptr_prev;
|
||||
this.ptr_name = ptr_name;
|
||||
this.ptr_brush_asset_reference = ptr_brush_asset_reference;
|
||||
public NamedBrushAssetReference(NamedBrushAssetReference next, NamedBrushAssetReference prev, char name, AssetWeakReference brush_asset_reference) {
|
||||
this.next = next;
|
||||
this.prev = prev;
|
||||
this.name = name;
|
||||
this.brush_asset_reference = brush_asset_reference;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user