Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,25 +15,25 @@ namespace BlendFile.DNA {
[DNAClassAttribute(805, "NamedBrushAssetReference", 32)]
public class NamedBrushAssetReference {
[DNAFieldAttribute(0, "NamedBrushAssetReference", "*next", "NamedBrushAssetReference", 8, true, 0)]
public NamedBrushAssetReference ptr_next;
[DNAFieldAttribute(1, "NamedBrushAssetReference", "*prev", "NamedBrushAssetReference", 8, true, 8)]
public NamedBrushAssetReference ptr_prev;
[DNAFieldAttribute(2, "char", "*name", "char", 8, true, 16)]
public char ptr_name;
[DNAFieldAttribute(3, "AssetWeakReference", "*brush_asset_reference", "AssetWeakReference", 8, true, 24)]
public AssetWeakReference ptr_brush_asset_reference;
[DNAFieldAttribute(8, "NamedBrushAssetReference", 0, "*next", "NamedBrushAssetReference", true, 0)]
public NamedBrushAssetReference next;
[DNAFieldAttribute(8, "NamedBrushAssetReference", 1, "*prev", "NamedBrushAssetReference", true, 8)]
public NamedBrushAssetReference prev;
[DNAFieldAttribute(8, "char", 2, "*name", "char", true, 16)]
public char name;
[DNAFieldAttribute(8, "AssetWeakReference", 3, "*brush_asset_reference", "AssetWeakReference", true, 24)]
public AssetWeakReference brush_asset_reference;
public NamedBrushAssetReference() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_name = default;
this.ptr_brush_asset_reference = default;
this.next = default;
this.prev = default;
this.name = default;
this.brush_asset_reference = default;
}
public NamedBrushAssetReference(NamedBrushAssetReference ptr_next, NamedBrushAssetReference ptr_prev, char ptr_name, AssetWeakReference ptr_brush_asset_reference) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_name = ptr_name;
this.ptr_brush_asset_reference = ptr_brush_asset_reference;
public NamedBrushAssetReference(NamedBrushAssetReference next, NamedBrushAssetReference prev, char name, AssetWeakReference brush_asset_reference) {
this.next = next;
this.prev = prev;
this.name = name;
this.brush_asset_reference = brush_asset_reference;
}
}
}