Regenerated codefiles
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@@ -14,16 +14,16 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(604, "NodeBokehImage", 20)]
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public struct NodeBokehImage {
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[DNAFieldAttribute(0, "float", "angle", "float", 4, false, 0)]
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public class NodeBokehImage {
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[DNAFieldAttribute(4, "float", 0, "angle", "float", false, 0)]
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public float angle;
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[DNAFieldAttribute(1, "int", "flaps", "int", 4, false, 4)]
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[DNAFieldAttribute(4, "int", 1, "flaps", "int", false, 4)]
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public int flaps;
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[DNAFieldAttribute(2, "float", "rounding", "float", 4, false, 8)]
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[DNAFieldAttribute(4, "float", 2, "rounding", "float", false, 8)]
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public float rounding;
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[DNAFieldAttribute(3, "float", "catadioptric", "float", 4, false, 12)]
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[DNAFieldAttribute(4, "float", 3, "catadioptric", "float", false, 12)]
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public float catadioptric;
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[DNAFieldAttribute(4, "float", "lensshift", "float", 4, false, 16)]
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[DNAFieldAttribute(4, "float", 4, "lensshift", "float", false, 16)]
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public float lensshift;
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public NodeBokehImage() {
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this.angle = default;
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