Regenerated codefiles
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@@ -14,18 +14,18 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(605, "NodeBoxMask", 24)]
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public struct NodeBoxMask {
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[DNAFieldAttribute(0, "float", "x", "float", 4, false, 0)]
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public class NodeBoxMask {
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[DNAFieldAttribute(4, "float", 0, "x", "float", false, 0)]
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public float x;
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[DNAFieldAttribute(1, "float", "y", "float", 4, false, 4)]
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[DNAFieldAttribute(4, "float", 1, "y", "float", false, 4)]
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public float y;
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[DNAFieldAttribute(2, "float", "rotation", "float", 4, false, 8)]
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[DNAFieldAttribute(4, "float", 2, "rotation", "float", false, 8)]
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public float rotation;
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[DNAFieldAttribute(3, "float", "height", "float", 4, false, 12)]
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[DNAFieldAttribute(4, "float", 3, "height", "float", false, 12)]
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public float height;
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[DNAFieldAttribute(4, "float", "width", "float", 4, false, 16)]
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[DNAFieldAttribute(4, "float", 4, "width", "float", false, 16)]
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public float width;
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[DNAFieldAttribute(5, "char", "_pad[4]", "System.Char[]", 4, false, 20)]
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[DNAFieldAttribute(4, "char", 5, "_pad[4]", "System.Char[]", false, 20)]
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public char[] _pad = new System.Char[4];
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public NodeBoxMask() {
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this.x = default;
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