Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,18 +14,18 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(629, "NodeColorspill", 20)]
public struct NodeColorspill {
[DNAFieldAttribute(0, "short", "limchan", "short", 2, false, 0)]
public class NodeColorspill {
[DNAFieldAttribute(2, "short", 0, "limchan", "short", false, 0)]
public short limchan;
[DNAFieldAttribute(1, "short", "unspill", "short", 2, false, 2)]
[DNAFieldAttribute(2, "short", 1, "unspill", "short", false, 2)]
public short unspill;
[DNAFieldAttribute(2, "float", "limscale", "float", 4, false, 4)]
[DNAFieldAttribute(4, "float", 2, "limscale", "float", false, 4)]
public float limscale;
[DNAFieldAttribute(3, "float", "uspillr", "float", 4, false, 8)]
[DNAFieldAttribute(4, "float", 3, "uspillr", "float", false, 8)]
public float uspillr;
[DNAFieldAttribute(4, "float", "uspillg", "float", 4, false, 12)]
[DNAFieldAttribute(4, "float", 4, "uspillg", "float", false, 12)]
public float uspillg;
[DNAFieldAttribute(5, "float", "uspillb", "float", 4, false, 16)]
[DNAFieldAttribute(4, "float", 5, "uspillb", "float", false, 16)]
public float uspillb;
public NodeColorspill() {
this.limchan = default;