Regenerated codefiles
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@@ -13,27 +13,23 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(698, "NodeEnumDefinition", 24)]
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[DNAClassAttribute(698, "NodeEnumDefinition", 16)]
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public class NodeEnumDefinition {
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[DNAFieldAttribute(0, "NodeEnumItem", "*items_array", "NodeEnumItem", 8, true, 0)]
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public NodeEnumItem ptr_items_array;
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[DNAFieldAttribute(1, "int", "items_num", "int", 4, false, 8)]
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[DNAFieldAttribute(4, "int", 1, "items_num", "int", false, 0)]
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public int items_num;
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[DNAFieldAttribute(2, "int", "active_index", "int", 4, false, 12)]
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[DNAFieldAttribute(4, "int", 2, "active_index", "int", false, 4)]
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public int active_index;
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[DNAFieldAttribute(3, "int", "next_identifier", "int", 4, false, 16)]
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[DNAFieldAttribute(4, "int", 3, "next_identifier", "int", false, 8)]
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public int next_identifier;
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[DNAFieldAttribute(4, "char", "_pad[4]", "System.Char[]", 4, false, 20)]
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[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 12)]
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public char[] _pad = new System.Char[4];
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public NodeEnumDefinition() {
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this.ptr_items_array = default;
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this.items_num = default;
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this.active_index = default;
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this.next_identifier = default;
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this._pad = default;
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}
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public NodeEnumDefinition(NodeEnumItem ptr_items_array, int items_num, int active_index, int next_identifier, char[] _pad) {
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this.ptr_items_array = ptr_items_array;
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public NodeEnumDefinition(int items_num, int active_index, int next_identifier, char[] _pad) {
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this.items_num = items_num;
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this.active_index = active_index;
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this.next_identifier = next_identifier;
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