Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,18 +14,18 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(601, "NodeImageAnim", 16)]
public struct NodeImageAnim {
[DNAFieldAttribute(0, "int", "frames", "int", 4, false, 0)]
public class NodeImageAnim {
[DNAFieldAttribute(4, "int", 0, "frames", "int", false, 0)]
public int frames;
[DNAFieldAttribute(1, "int", "sfra", "int", 4, false, 4)]
[DNAFieldAttribute(4, "int", 1, "sfra", "int", false, 4)]
public int sfra;
[DNAFieldAttribute(2, "int", "nr", "int", 4, false, 8)]
[DNAFieldAttribute(4, "int", 2, "nr", "int", false, 8)]
public int nr;
[DNAFieldAttribute(3, "char", "cyclic", "char", 1, false, 12)]
[DNAFieldAttribute(1, "char", 3, "cyclic", "char", false, 12)]
public char cyclic;
[DNAFieldAttribute(4, "char", "movie", "char", 1, false, 13)]
[DNAFieldAttribute(1, "char", 4, "movie", "char", false, 13)]
public char movie;
[DNAFieldAttribute(5, "char", "_pad[2]", "System.Char[]", 2, false, 14)]
[DNAFieldAttribute(2, "char", 5, "_pad[2]", "System.Char[]", false, 14)]
public char[] _pad = new System.Char[2];
public NodeImageAnim() {
this.frames = default;