Regenerated codefiles
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@@ -14,8 +14,8 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(679, "NodeInputRotation", 12)]
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public struct NodeInputRotation {
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[DNAFieldAttribute(0, "float", "rotation_euler[3]", "System.Single[]", 12, false, 0)]
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public class NodeInputRotation {
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[DNAFieldAttribute(12, "float", 0, "rotation_euler[3]", "System.Single[]", false, 0)]
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public float[] rotation_euler = new System.Single[3];
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public NodeInputRotation() {
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this.rotation_euler = default;
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