Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,12 +14,12 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(662, "NodeShaderTangent", 72)]
public struct NodeShaderTangent {
[DNAFieldAttribute(0, "int", "direction_type", "int", 4, false, 0)]
public class NodeShaderTangent {
[DNAFieldAttribute(4, "int", 0, "direction_type", "int", false, 0)]
public int direction_type;
[DNAFieldAttribute(1, "int", "axis", "int", 4, false, 4)]
[DNAFieldAttribute(4, "int", 1, "axis", "int", false, 4)]
public int axis;
[DNAFieldAttribute(2, "char", "uv_map[64]", "System.Char[]", 64, false, 8)]
[DNAFieldAttribute(64, "char", 2, "uv_map[64]", "System.Char[]", false, 8)]
public char[] uv_map = new System.Char[64];
public NodeShaderTangent() {
this.direction_type = default;