Regenerated codefiles
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@@ -14,10 +14,10 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(666, "NodeShaderTexIES", 1028)]
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public struct NodeShaderTexIES {
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[DNAFieldAttribute(0, "int", "mode", "int", 4, false, 0)]
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public class NodeShaderTexIES {
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[DNAFieldAttribute(4, "int", 0, "mode", "int", false, 0)]
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public int mode;
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[DNAFieldAttribute(1, "char", "filepath[1024]", "System.Char[]", 1024, false, 4)]
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[DNAFieldAttribute(1024, "char", 1, "filepath[1024]", "System.Char[]", false, 4)]
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public char[] filepath = new System.Char[1024];
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public NodeShaderTexIES() {
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this.mode = default;
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