Regenerated codefiles
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@@ -14,16 +14,16 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(640, "NodeTexBrick", 976)]
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public struct NodeTexBrick {
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[DNAFieldAttribute(0, "NodeTexBase", "base", "NodeTexBase", 960, false, 0)]
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public class NodeTexBrick {
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[DNAFieldAttribute(960, "NodeTexBase", 0, "base", "NodeTexBase", false, 0)]
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public NodeTexBase @base;
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[DNAFieldAttribute(1, "int", "offset_freq", "int", 4, false, 960)]
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[DNAFieldAttribute(4, "int", 1, "offset_freq", "int", false, 960)]
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public int offset_freq;
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[DNAFieldAttribute(2, "int", "squash_freq", "int", 4, false, 964)]
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[DNAFieldAttribute(4, "int", 2, "squash_freq", "int", false, 964)]
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public int squash_freq;
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[DNAFieldAttribute(3, "float", "offset", "float", 4, false, 968)]
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[DNAFieldAttribute(4, "float", 3, "offset", "float", false, 968)]
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public float offset;
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[DNAFieldAttribute(4, "float", "squash", "float", 4, false, 972)]
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[DNAFieldAttribute(4, "float", 4, "squash", "float", false, 972)]
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public float squash;
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public NodeTexBrick() {
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this.@base = default;
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