Regenerated codefiles
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@@ -15,78 +15,78 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(489, "OceanModifierData", 1392)]
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public class OceanModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Ocean", "*ocean", "Ocean", 8, true, 120)]
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public Ocean ptr_ocean;
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[DNAFieldAttribute(2, "OceanCache", "*oceancache", "OceanCache", 8, true, 128)]
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public OceanCache ptr_oceancache;
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[DNAFieldAttribute(3, "int", "resolution", "int", 4, false, 136)]
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[DNAFieldAttribute(8, "Ocean", 1, "*ocean", "Ocean", true, 120)]
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public Ocean ocean;
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[DNAFieldAttribute(8, "OceanCache", 2, "*oceancache", "OceanCache", true, 128)]
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public OceanCache oceancache;
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[DNAFieldAttribute(4, "int", 3, "resolution", "int", false, 136)]
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public int resolution;
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[DNAFieldAttribute(4, "int", "viewport_resolution", "int", 4, false, 140)]
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[DNAFieldAttribute(4, "int", 4, "viewport_resolution", "int", false, 140)]
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public int viewport_resolution;
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[DNAFieldAttribute(5, "int", "spatial_size", "int", 4, false, 144)]
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[DNAFieldAttribute(4, "int", 5, "spatial_size", "int", false, 144)]
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public int spatial_size;
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[DNAFieldAttribute(6, "float", "wind_velocity", "float", 4, false, 148)]
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[DNAFieldAttribute(4, "float", 6, "wind_velocity", "float", false, 148)]
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public float wind_velocity;
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[DNAFieldAttribute(7, "float", "damp", "float", 4, false, 152)]
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[DNAFieldAttribute(4, "float", 7, "damp", "float", false, 152)]
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public float damp;
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[DNAFieldAttribute(8, "float", "smallest_wave", "float", 4, false, 156)]
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[DNAFieldAttribute(4, "float", 8, "smallest_wave", "float", false, 156)]
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public float smallest_wave;
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[DNAFieldAttribute(9, "float", "depth", "float", 4, false, 160)]
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[DNAFieldAttribute(4, "float", 9, "depth", "float", false, 160)]
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public float depth;
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[DNAFieldAttribute(10, "float", "wave_alignment", "float", 4, false, 164)]
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[DNAFieldAttribute(4, "float", 10, "wave_alignment", "float", false, 164)]
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public float wave_alignment;
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[DNAFieldAttribute(11, "float", "wave_direction", "float", 4, false, 168)]
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[DNAFieldAttribute(4, "float", 11, "wave_direction", "float", false, 168)]
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public float wave_direction;
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[DNAFieldAttribute(12, "float", "wave_scale", "float", 4, false, 172)]
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[DNAFieldAttribute(4, "float", 12, "wave_scale", "float", false, 172)]
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public float wave_scale;
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[DNAFieldAttribute(13, "float", "chop_amount", "float", 4, false, 176)]
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[DNAFieldAttribute(4, "float", 13, "chop_amount", "float", false, 176)]
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public float chop_amount;
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[DNAFieldAttribute(14, "float", "foam_coverage", "float", 4, false, 180)]
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[DNAFieldAttribute(4, "float", 14, "foam_coverage", "float", false, 180)]
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public float foam_coverage;
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[DNAFieldAttribute(15, "float", "time", "float", 4, false, 184)]
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[DNAFieldAttribute(4, "float", 15, "time", "float", false, 184)]
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public float time;
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[DNAFieldAttribute(16, "int", "spectrum", "int", 4, false, 188)]
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[DNAFieldAttribute(4, "int", 16, "spectrum", "int", false, 188)]
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public int spectrum;
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[DNAFieldAttribute(17, "float", "fetch_jonswap", "float", 4, false, 192)]
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[DNAFieldAttribute(4, "float", 17, "fetch_jonswap", "float", false, 192)]
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public float fetch_jonswap;
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[DNAFieldAttribute(18, "float", "sharpen_peak_jonswap", "float", 4, false, 196)]
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[DNAFieldAttribute(4, "float", 18, "sharpen_peak_jonswap", "float", false, 196)]
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public float sharpen_peak_jonswap;
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[DNAFieldAttribute(19, "int", "bakestart", "int", 4, false, 200)]
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[DNAFieldAttribute(4, "int", 19, "bakestart", "int", false, 200)]
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public int bakestart;
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[DNAFieldAttribute(20, "int", "bakeend", "int", 4, false, 204)]
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[DNAFieldAttribute(4, "int", 20, "bakeend", "int", false, 204)]
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public int bakeend;
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[DNAFieldAttribute(21, "char", "cachepath[1024]", "System.Char[]", 1024, false, 208)]
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[DNAFieldAttribute(1024, "char", 21, "cachepath[1024]", "System.Char[]", false, 208)]
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public char[] cachepath = new System.Char[1024];
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[DNAFieldAttribute(22, "char", "foamlayername[68]", "System.Char[]", 68, false, 1232)]
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[DNAFieldAttribute(68, "char", 22, "foamlayername[68]", "System.Char[]", false, 1232)]
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public char[] foamlayername = new System.Char[68];
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[DNAFieldAttribute(23, "char", "spraylayername[68]", "System.Char[]", 68, false, 1300)]
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[DNAFieldAttribute(68, "char", 23, "spraylayername[68]", "System.Char[]", false, 1300)]
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public char[] spraylayername = new System.Char[68];
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[DNAFieldAttribute(24, "char", "cached", "char", 1, false, 1368)]
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[DNAFieldAttribute(1, "char", 24, "cached", "char", false, 1368)]
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public char cached;
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[DNAFieldAttribute(25, "char", "geometry_mode", "char", 1, false, 1369)]
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[DNAFieldAttribute(1, "char", 25, "geometry_mode", "char", false, 1369)]
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public char geometry_mode;
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[DNAFieldAttribute(26, "char", "flag", "char", 1, false, 1370)]
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[DNAFieldAttribute(1, "char", 26, "flag", "char", false, 1370)]
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public char flag;
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[DNAFieldAttribute(27, "char", "_pad2", "char", 1, false, 1371)]
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[DNAFieldAttribute(1, "char", 27, "_pad2", "char", false, 1371)]
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public char _pad2;
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[DNAFieldAttribute(28, "short", "repeat_x", "short", 2, false, 1372)]
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[DNAFieldAttribute(2, "short", 28, "repeat_x", "short", false, 1372)]
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public short repeat_x;
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[DNAFieldAttribute(29, "short", "repeat_y", "short", 2, false, 1374)]
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[DNAFieldAttribute(2, "short", 29, "repeat_y", "short", false, 1374)]
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public short repeat_y;
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[DNAFieldAttribute(30, "int", "seed", "int", 4, false, 1376)]
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[DNAFieldAttribute(4, "int", 30, "seed", "int", false, 1376)]
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public int seed;
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[DNAFieldAttribute(31, "float", "size", "float", 4, false, 1380)]
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[DNAFieldAttribute(4, "float", 31, "size", "float", false, 1380)]
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public float size;
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[DNAFieldAttribute(32, "float", "foam_fade", "float", 4, false, 1384)]
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[DNAFieldAttribute(4, "float", 32, "foam_fade", "float", false, 1384)]
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public float foam_fade;
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[DNAFieldAttribute(33, "char", "_pad[4]", "System.Char[]", 4, false, 1388)]
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[DNAFieldAttribute(4, "char", 33, "_pad[4]", "System.Char[]", false, 1388)]
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public char[] _pad = new System.Char[4];
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public OceanModifierData() {
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this.modifier = default;
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this.ptr_ocean = default;
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this.ptr_oceancache = default;
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this.ocean = default;
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this.oceancache = default;
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this.resolution = default;
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this.viewport_resolution = default;
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this.spatial_size = default;
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@@ -121,8 +121,8 @@ namespace BlendFile.DNA {
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}
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public OceanModifierData(
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ModifierData modifier,
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Ocean ptr_ocean,
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OceanCache ptr_oceancache,
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Ocean ocean,
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OceanCache oceancache,
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int resolution,
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int viewport_resolution,
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int spatial_size,
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@@ -155,8 +155,8 @@ namespace BlendFile.DNA {
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float foam_fade,
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char[] _pad) {
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this.modifier = modifier;
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this.ptr_ocean = ptr_ocean;
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this.ptr_oceancache = ptr_oceancache;
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this.ocean = ocean;
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this.oceancache = oceancache;
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this.resolution = resolution;
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this.viewport_resolution = viewport_resolution;
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this.spatial_size = spatial_size;
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