Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,26 +14,26 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(832, "SceneDisplay", 984)]
public struct SceneDisplay {
[DNAFieldAttribute(0, "float", "light_direction[3]", "System.Single[]", 12, false, 0)]
public class SceneDisplay {
[DNAFieldAttribute(12, "float", 0, "light_direction[3]", "System.Single[]", false, 0)]
public float[] light_direction = new System.Single[3];
[DNAFieldAttribute(1, "float", "shadow_shift", "float", 4, false, 12)]
[DNAFieldAttribute(4, "float", 1, "shadow_shift", "float", false, 12)]
public float shadow_shift;
[DNAFieldAttribute(2, "float", "shadow_focus", "float", 4, false, 16)]
[DNAFieldAttribute(4, "float", 2, "shadow_focus", "float", false, 16)]
public float shadow_focus;
[DNAFieldAttribute(3, "float", "matcap_ssao_distance", "float", 4, false, 20)]
[DNAFieldAttribute(4, "float", 3, "matcap_ssao_distance", "float", false, 20)]
public float matcap_ssao_distance;
[DNAFieldAttribute(4, "float", "matcap_ssao_attenuation", "float", 4, false, 24)]
[DNAFieldAttribute(4, "float", 4, "matcap_ssao_attenuation", "float", false, 24)]
public float matcap_ssao_attenuation;
[DNAFieldAttribute(5, "int", "matcap_ssao_samples", "int", 4, false, 28)]
[DNAFieldAttribute(4, "int", 5, "matcap_ssao_samples", "int", false, 28)]
public int matcap_ssao_samples;
[DNAFieldAttribute(6, "char", "viewport_aa", "char", 1, false, 32)]
[DNAFieldAttribute(1, "char", 6, "viewport_aa", "char", false, 32)]
public char viewport_aa;
[DNAFieldAttribute(7, "char", "render_aa", "char", 1, false, 33)]
[DNAFieldAttribute(1, "char", 7, "render_aa", "char", false, 33)]
public char render_aa;
[DNAFieldAttribute(8, "char", "_pad[6]", "System.Char[]", 6, false, 34)]
[DNAFieldAttribute(6, "char", 8, "_pad[6]", "System.Char[]", false, 34)]
public char[] _pad = new System.Char[6];
[DNAFieldAttribute(9, "View3DShading", "shading", "View3DShading", 944, false, 40)]
[DNAFieldAttribute(944, "View3DShading", 9, "shading", "View3DShading", false, 40)]
public View3DShading shading;
public SceneDisplay() {
this.light_direction = default;