Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,34 +15,34 @@ namespace BlendFile.DNA {
[DNAClassAttribute(847, "ScrEdge", 40)]
public class ScrEdge {
[DNAFieldAttribute(0, "ScrEdge", "*next", "ScrEdge", 8, true, 0)]
public ScrEdge ptr_next;
[DNAFieldAttribute(1, "ScrEdge", "*prev", "ScrEdge", 8, true, 8)]
public ScrEdge ptr_prev;
[DNAFieldAttribute(2, "ScrVert", "*v1", "ScrVert", 8, true, 16)]
public ScrVert ptr_v1;
[DNAFieldAttribute(3, "ScrVert", "*v2", "ScrVert", 8, true, 24)]
public ScrVert ptr_v2;
[DNAFieldAttribute(4, "short", "border", "short", 2, false, 32)]
[DNAFieldAttribute(8, "ScrEdge", 0, "*next", "ScrEdge", true, 0)]
public ScrEdge next;
[DNAFieldAttribute(8, "ScrEdge", 1, "*prev", "ScrEdge", true, 8)]
public ScrEdge prev;
[DNAFieldAttribute(8, "ScrVert", 2, "*v1", "ScrVert", true, 16)]
public ScrVert v1;
[DNAFieldAttribute(8, "ScrVert", 3, "*v2", "ScrVert", true, 24)]
public ScrVert v2;
[DNAFieldAttribute(2, "short", 4, "border", "short", false, 32)]
public short border;
[DNAFieldAttribute(5, "short", "flag", "short", 2, false, 34)]
[DNAFieldAttribute(2, "short", 5, "flag", "short", false, 34)]
public short flag;
[DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false, 36)]
[DNAFieldAttribute(4, "char", 6, "_pad[4]", "System.Char[]", false, 36)]
public char[] _pad = new System.Char[4];
public ScrEdge() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_v1 = default;
this.ptr_v2 = default;
this.next = default;
this.prev = default;
this.v1 = default;
this.v2 = default;
this.border = default;
this.flag = default;
this._pad = default;
}
public ScrEdge(ScrEdge ptr_next, ScrEdge ptr_prev, ScrVert ptr_v1, ScrVert ptr_v2, short border, short flag, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_v1 = ptr_v1;
this.ptr_v2 = ptr_v2;
public ScrEdge(ScrEdge next, ScrEdge prev, ScrVert v1, ScrVert v2, short border, short flag, char[] _pad) {
this.next = next;
this.prev = prev;
this.v1 = v1;
this.v2 = v2;
this.border = border;
this.flag = flag;
this._pad = _pad;