Regenerated codefiles
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@@ -15,26 +15,26 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(888, "SeqTimelineChannel", 88)]
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public class SeqTimelineChannel {
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[DNAFieldAttribute(0, "SeqTimelineChannel", "*next", "SeqTimelineChannel", 8, true, 0)]
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public SeqTimelineChannel ptr_next;
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[DNAFieldAttribute(1, "SeqTimelineChannel", "*prev", "SeqTimelineChannel", 8, true, 8)]
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public SeqTimelineChannel ptr_prev;
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[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false, 16)]
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[DNAFieldAttribute(8, "SeqTimelineChannel", 0, "*next", "SeqTimelineChannel", true, 0)]
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public SeqTimelineChannel next;
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[DNAFieldAttribute(8, "SeqTimelineChannel", 1, "*prev", "SeqTimelineChannel", true, 8)]
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public SeqTimelineChannel prev;
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[DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(3, "int", "index", "int", 4, false, 80)]
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[DNAFieldAttribute(4, "int", 3, "index", "int", false, 80)]
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public int index;
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[DNAFieldAttribute(4, "int", "flag", "int", 4, false, 84)]
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[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 84)]
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public int flag;
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public SeqTimelineChannel() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.next = default;
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this.prev = default;
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this.name = default;
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this.index = default;
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this.flag = default;
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}
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public SeqTimelineChannel(SeqTimelineChannel ptr_next, SeqTimelineChannel ptr_prev, char[] name, int index, int flag) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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public SeqTimelineChannel(SeqTimelineChannel next, SeqTimelineChannel prev, char[] name, int index, int flag) {
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this.next = next;
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this.prev = prev;
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this.name = name;
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this.index = index;
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this.flag = flag;
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