Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,147 +15,147 @@ namespace BlendFile.DNA {
[DNAClassAttribute(885, "Sequence", 464)]
public class Sequence {
[DNAFieldAttribute(0, "Sequence", "*next", "Sequence", 8, true, 0)]
public Sequence ptr_next;
[DNAFieldAttribute(1, "Sequence", "*prev", "Sequence", 8, true, 8)]
public Sequence ptr_prev;
[DNAFieldAttribute(2, "void", "*tmp", "void", 8, true, 16)]
public object ptr_tmp;
[DNAFieldAttribute(3, "void", "*lib", "void", 8, true, 24)]
public object ptr_lib;
[DNAFieldAttribute(4, "char", "name[64]", "System.Char[]", 64, false, 32)]
[DNAFieldAttribute(8, "Sequence", 0, "*next", "Sequence", true, 0)]
public Sequence next;
[DNAFieldAttribute(8, "Sequence", 1, "*prev", "Sequence", true, 8)]
public Sequence prev;
[DNAFieldAttribute(8, "void", 2, "*tmp", "void", true, 16)]
public object tmp;
[DNAFieldAttribute(8, "void", 3, "*lib", "void", true, 24)]
public object lib;
[DNAFieldAttribute(64, "char", 4, "name[64]", "System.Char[]", false, 32)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(5, "int", "flag", "int", 4, false, 96)]
[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 96)]
public int flag;
[DNAFieldAttribute(6, "int", "type", "int", 4, false, 100)]
[DNAFieldAttribute(4, "int", 6, "type", "int", false, 100)]
public int type;
[DNAFieldAttribute(7, "int", "len", "int", 4, false, 104)]
[DNAFieldAttribute(4, "int", 7, "len", "int", false, 104)]
public int len;
[DNAFieldAttribute(8, "float", "start", "float", 4, false, 108)]
[DNAFieldAttribute(4, "float", 8, "start", "float", false, 108)]
public float start;
[DNAFieldAttribute(9, "float", "startofs", "float", 4, false, 112)]
[DNAFieldAttribute(4, "float", 9, "startofs", "float", false, 112)]
public float startofs;
[DNAFieldAttribute(10, "float", "endofs", "float", 4, false, 116)]
[DNAFieldAttribute(4, "float", 10, "endofs", "float", false, 116)]
public float endofs;
[DNAFieldAttribute(11, "float", "startstill", "float", 4, false, 120)]
[DNAFieldAttribute(4, "float", 11, "startstill", "float", false, 120)]
public float startstill;
[DNAFieldAttribute(12, "float", "endstill", "float", 4, false, 124)]
[DNAFieldAttribute(4, "float", 12, "endstill", "float", false, 124)]
public float endstill;
[DNAFieldAttribute(13, "int", "machine", "int", 4, false, 128)]
[DNAFieldAttribute(4, "int", 13, "machine", "int", false, 128)]
public int machine;
[DNAFieldAttribute(14, "int", "startdisp", "int", 4, false, 132)]
[DNAFieldAttribute(4, "int", 14, "startdisp", "int", false, 132)]
public int startdisp;
[DNAFieldAttribute(15, "int", "enddisp", "int", 4, false, 136)]
[DNAFieldAttribute(4, "int", 15, "enddisp", "int", false, 136)]
public int enddisp;
[DNAFieldAttribute(16, "float", "sat", "float", 4, false, 140)]
[DNAFieldAttribute(4, "float", 16, "sat", "float", false, 140)]
public float sat;
[DNAFieldAttribute(17, "float", "mul", "float", 4, false, 144)]
[DNAFieldAttribute(4, "float", 17, "mul", "float", false, 144)]
public float mul;
[DNAFieldAttribute(18, "short", "streamindex", "short", 2, false, 148)]
[DNAFieldAttribute(2, "short", 18, "streamindex", "short", false, 148)]
public short streamindex;
[DNAFieldAttribute(19, "short", "_pad", "short", 2, false, 150)]
[DNAFieldAttribute(2, "short", 19, "_pad", "short", false, 150)]
public short _pad;
[DNAFieldAttribute(20, "int", "multicam_source", "int", 4, false, 152)]
[DNAFieldAttribute(4, "int", 20, "multicam_source", "int", false, 152)]
public int multicam_source;
[DNAFieldAttribute(21, "int", "clip_flag", "int", 4, false, 156)]
[DNAFieldAttribute(4, "int", 21, "clip_flag", "int", false, 156)]
public int clip_flag;
[DNAFieldAttribute(22, "Strip", "*strip", "Strip", 8, true, 160)]
public Strip ptr_strip;
[DNAFieldAttribute(23, "Ipo", "*ipo", "Ipo", 8, true, 168)]
public Ipo ptr_ipo;
[DNAFieldAttribute(24, "Scene", "*scene", "Scene", 8, true, 176)]
public Scene ptr_scene;
[DNAFieldAttribute(25, "Object", "*scene_camera", "Object", 8, true, 184)]
public Object ptr_scene_camera;
[DNAFieldAttribute(26, "MovieClip", "*clip", "MovieClip", 8, true, 192)]
public MovieClip ptr_clip;
[DNAFieldAttribute(27, "Mask", "*mask", "Mask", 8, true, 200)]
public Mask ptr_mask;
[DNAFieldAttribute(28, "ListBase", "anims", "ListBase", 16, false, 208)]
[DNAFieldAttribute(8, "Strip", 22, "*strip", "Strip", true, 160)]
public Strip strip;
[DNAFieldAttribute(8, "Ipo", 23, "*ipo", "Ipo", true, 168)]
public Ipo ipo;
[DNAFieldAttribute(8, "Scene", 24, "*scene", "Scene", true, 176)]
public Scene scene;
[DNAFieldAttribute(8, "Object", 25, "*scene_camera", "Object", true, 184)]
public Object scene_camera;
[DNAFieldAttribute(8, "MovieClip", 26, "*clip", "MovieClip", true, 192)]
public MovieClip clip;
[DNAFieldAttribute(8, "Mask", 27, "*mask", "Mask", true, 200)]
public Mask mask;
[DNAFieldAttribute(16, "ListBase", 28, "anims", "ListBase", false, 208)]
public ListBase anims;
[DNAFieldAttribute(29, "float", "effect_fader", "float", 4, false, 224)]
[DNAFieldAttribute(4, "float", 29, "effect_fader", "float", false, 224)]
public float effect_fader;
[DNAFieldAttribute(30, "float", "speed_fader", "float", 4, false, 228)]
[DNAFieldAttribute(4, "float", 30, "speed_fader", "float", false, 228)]
public float speed_fader;
[DNAFieldAttribute(31, "Sequence", "*seq1", "Sequence", 8, true, 232)]
public Sequence ptr_seq1;
[DNAFieldAttribute(32, "Sequence", "*seq2", "Sequence", 8, true, 240)]
public Sequence ptr_seq2;
[DNAFieldAttribute(33, "void", "*_pad7", "void", 8, true, 248)]
public object ptr__pad7;
[DNAFieldAttribute(34, "int", "_pad8[2]", "System.Int32[]", 8, false, 256)]
[DNAFieldAttribute(8, "Sequence", 31, "*seq1", "Sequence", true, 232)]
public Sequence seq1;
[DNAFieldAttribute(8, "Sequence", 32, "*seq2", "Sequence", true, 240)]
public Sequence seq2;
[DNAFieldAttribute(8, "void", 33, "*_pad7", "void", true, 248)]
public object _pad7;
[DNAFieldAttribute(8, "int", 34, "_pad8[2]", "System.Int32[]", false, 256)]
public int[] _pad8 = new System.Int32[2];
[DNAFieldAttribute(35, "ListBase", "seqbase", "ListBase", 16, false, 264)]
[DNAFieldAttribute(16, "ListBase", 35, "seqbase", "ListBase", false, 264)]
public ListBase seqbase;
[DNAFieldAttribute(36, "ListBase", "channels", "ListBase", 16, false, 280)]
[DNAFieldAttribute(16, "ListBase", 36, "channels", "ListBase", false, 280)]
public ListBase channels;
[DNAFieldAttribute(37, "ListBase", "connections", "ListBase", 16, false, 296)]
[DNAFieldAttribute(16, "ListBase", 37, "connections", "ListBase", false, 296)]
public ListBase connections;
[DNAFieldAttribute(38, "bSound", "*sound", "bSound", 8, true, 312)]
public bSound ptr_sound;
[DNAFieldAttribute(39, "void", "*scene_sound", "void", 8, true, 320)]
public object ptr_scene_sound;
[DNAFieldAttribute(40, "float", "volume", "float", 4, false, 328)]
[DNAFieldAttribute(8, "bSound", 38, "*sound", "bSound", true, 312)]
public bSound sound;
[DNAFieldAttribute(8, "void", 39, "*scene_sound", "void", true, 320)]
public object scene_sound;
[DNAFieldAttribute(4, "float", 40, "volume", "float", false, 328)]
public float volume;
[DNAFieldAttribute(41, "float", "pitch", "float", 4, false, 332)]
[DNAFieldAttribute(4, "float", 41, "pitch", "float", false, 332)]
public float pitch;
[DNAFieldAttribute(42, "float", "pan", "float", 4, false, 336)]
[DNAFieldAttribute(4, "float", 42, "pan", "float", false, 336)]
public float pan;
[DNAFieldAttribute(43, "float", "strobe", "float", 4, false, 340)]
[DNAFieldAttribute(4, "float", 43, "strobe", "float", false, 340)]
public float strobe;
[DNAFieldAttribute(44, "float", "sound_offset", "float", 4, false, 344)]
[DNAFieldAttribute(4, "float", 44, "sound_offset", "float", false, 344)]
public float sound_offset;
[DNAFieldAttribute(45, "char", "_pad4[4]", "System.Char[]", 4, false, 348)]
[DNAFieldAttribute(4, "char", 45, "_pad4[4]", "System.Char[]", false, 348)]
public char[] _pad4 = new System.Char[4];
[DNAFieldAttribute(46, "void", "*effectdata", "void", 8, true, 352)]
public object ptr_effectdata;
[DNAFieldAttribute(47, "int", "anim_startofs", "int", 4, false, 360)]
[DNAFieldAttribute(8, "void", 46, "*effectdata", "void", true, 352)]
public object effectdata;
[DNAFieldAttribute(4, "int", 47, "anim_startofs", "int", false, 360)]
public int anim_startofs;
[DNAFieldAttribute(48, "int", "anim_endofs", "int", 4, false, 364)]
[DNAFieldAttribute(4, "int", 48, "anim_endofs", "int", false, 364)]
public int anim_endofs;
[DNAFieldAttribute(49, "int", "blend_mode", "int", 4, false, 368)]
[DNAFieldAttribute(4, "int", 49, "blend_mode", "int", false, 368)]
public int blend_mode;
[DNAFieldAttribute(50, "float", "blend_opacity", "float", 4, false, 372)]
[DNAFieldAttribute(4, "float", 50, "blend_opacity", "float", false, 372)]
public float blend_opacity;
[DNAFieldAttribute(51, "int8_t", "color_tag", "int8_t", 1, false, 376)]
[DNAFieldAttribute(1, "int8_t", 51, "color_tag", "int8_t", false, 376)]
public sbyte color_tag;
[DNAFieldAttribute(52, "char", "alpha_mode", "char", 1, false, 377)]
[DNAFieldAttribute(1, "char", 52, "alpha_mode", "char", false, 377)]
public char alpha_mode;
[DNAFieldAttribute(53, "char", "_pad2[2]", "System.Char[]", 2, false, 378)]
[DNAFieldAttribute(2, "char", 53, "_pad2[2]", "System.Char[]", false, 378)]
public char[] _pad2 = new System.Char[2];
[DNAFieldAttribute(54, "int", "cache_flag", "int", 4, false, 380)]
[DNAFieldAttribute(4, "int", 54, "cache_flag", "int", false, 380)]
public int cache_flag;
[DNAFieldAttribute(55, "int", "sfra", "int", 4, false, 384)]
[DNAFieldAttribute(4, "int", 55, "sfra", "int", false, 384)]
public int sfra;
[DNAFieldAttribute(56, "char", "views_format", "char", 1, false, 388)]
[DNAFieldAttribute(1, "char", 56, "views_format", "char", false, 388)]
public char views_format;
[DNAFieldAttribute(57, "char", "_pad3[3]", "System.Char[]", 3, false, 389)]
[DNAFieldAttribute(3, "char", 57, "_pad3[3]", "System.Char[]", false, 389)]
public char[] _pad3 = new System.Char[3];
[DNAFieldAttribute(58, "Stereo3dFormat", "*stereo3d_format", "Stereo3dFormat", 8, true, 392)]
public Stereo3dFormat ptr_stereo3d_format;
[DNAFieldAttribute(59, "IDProperty", "*prop", "IDProperty", 8, true, 400)]
public IDProperty ptr_prop;
[DNAFieldAttribute(60, "ListBase", "modifiers", "ListBase", 16, false, 408)]
[DNAFieldAttribute(8, "Stereo3dFormat", 58, "*stereo3d_format", "Stereo3dFormat", true, 392)]
public Stereo3dFormat stereo3d_format;
[DNAFieldAttribute(8, "IDProperty", 59, "*prop", "IDProperty", true, 400)]
public IDProperty prop;
[DNAFieldAttribute(16, "ListBase", 60, "modifiers", "ListBase", false, 408)]
public ListBase modifiers;
[DNAFieldAttribute(61, "float", "media_playback_rate", "float", 4, false, 424)]
[DNAFieldAttribute(4, "float", 61, "media_playback_rate", "float", false, 424)]
public float media_playback_rate;
[DNAFieldAttribute(62, "float", "speed_factor", "float", 4, false, 428)]
[DNAFieldAttribute(4, "float", 62, "speed_factor", "float", false, 428)]
public float speed_factor;
[DNAFieldAttribute(63, "SeqRetimingHandle", "*retiming_handles", "SeqRetimingHandle", 8, true, 432)]
public SeqRetimingHandle ptr_retiming_handles;
[DNAFieldAttribute(64, "void", "*_pad5", "void", 8, true, 440)]
public object ptr__pad5;
[DNAFieldAttribute(65, "int", "retiming_handle_num", "int", 4, false, 448)]
[DNAFieldAttribute(8, "SeqRetimingHandle", 63, "*retiming_handles", "SeqRetimingHandle", true, 432)]
public SeqRetimingHandle retiming_handles;
[DNAFieldAttribute(8, "void", 64, "*_pad5", "void", true, 440)]
public object _pad5;
[DNAFieldAttribute(4, "int", 65, "retiming_handle_num", "int", false, 448)]
public int retiming_handle_num;
[DNAFieldAttribute(66, "char", "_pad6[4]", "System.Char[]", 4, false, 452)]
[DNAFieldAttribute(4, "char", 66, "_pad6[4]", "System.Char[]", false, 452)]
public char[] _pad6 = new System.Char[4];
[DNAFieldAttribute(67, "SequenceRuntime", "runtime", "SequenceRuntime", 8, false, 456)]
[DNAFieldAttribute(8, "SequenceRuntime", 67, "runtime", "SequenceRuntime", false, 456)]
public SequenceRuntime runtime;
public Sequence() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_tmp = default;
this.ptr_lib = default;
this.next = default;
this.prev = default;
this.tmp = default;
this.lib = default;
this.name = default;
this.flag = default;
this.type = default;
@@ -174,31 +174,31 @@ namespace BlendFile.DNA {
this._pad = default;
this.multicam_source = default;
this.clip_flag = default;
this.ptr_strip = default;
this.ptr_ipo = default;
this.ptr_scene = default;
this.ptr_scene_camera = default;
this.ptr_clip = default;
this.ptr_mask = default;
this.strip = default;
this.ipo = default;
this.scene = default;
this.scene_camera = default;
this.clip = default;
this.mask = default;
this.anims = default;
this.effect_fader = default;
this.speed_fader = default;
this.ptr_seq1 = default;
this.ptr_seq2 = default;
this.ptr__pad7 = default;
this.seq1 = default;
this.seq2 = default;
this._pad7 = default;
this._pad8 = default;
this.seqbase = default;
this.channels = default;
this.connections = default;
this.ptr_sound = default;
this.ptr_scene_sound = default;
this.sound = default;
this.scene_sound = default;
this.volume = default;
this.pitch = default;
this.pan = default;
this.strobe = default;
this.sound_offset = default;
this._pad4 = default;
this.ptr_effectdata = default;
this.effectdata = default;
this.anim_startofs = default;
this.anim_endofs = default;
this.blend_mode = default;
@@ -210,22 +210,22 @@ namespace BlendFile.DNA {
this.sfra = default;
this.views_format = default;
this._pad3 = default;
this.ptr_stereo3d_format = default;
this.ptr_prop = default;
this.stereo3d_format = default;
this.prop = default;
this.modifiers = default;
this.media_playback_rate = default;
this.speed_factor = default;
this.ptr_retiming_handles = default;
this.ptr__pad5 = default;
this.retiming_handles = default;
this._pad5 = default;
this.retiming_handle_num = default;
this._pad6 = default;
this.runtime = default;
}
public Sequence(
Sequence ptr_next,
Sequence ptr_prev,
object ptr_tmp,
object ptr_lib,
Sequence next,
Sequence prev,
object tmp,
object lib,
char[] name,
int flag,
int type,
@@ -244,31 +244,31 @@ namespace BlendFile.DNA {
short _pad,
int multicam_source,
int clip_flag,
Strip ptr_strip,
Ipo ptr_ipo,
Scene ptr_scene,
Object ptr_scene_camera,
MovieClip ptr_clip,
Mask ptr_mask,
Strip strip,
Ipo ipo,
Scene scene,
Object scene_camera,
MovieClip clip,
Mask mask,
ListBase anims,
float effect_fader,
float speed_fader,
Sequence ptr_seq1,
Sequence ptr_seq2,
object ptr__pad7,
Sequence seq1,
Sequence seq2,
object _pad7,
int[] _pad8,
ListBase seqbase,
ListBase channels,
ListBase connections,
bSound ptr_sound,
object ptr_scene_sound,
bSound sound,
object scene_sound,
float volume,
float pitch,
float pan,
float strobe,
float sound_offset,
char[] _pad4,
object ptr_effectdata,
object effectdata,
int anim_startofs,
int anim_endofs,
int blend_mode,
@@ -280,20 +280,20 @@ namespace BlendFile.DNA {
int sfra,
char views_format,
char[] _pad3,
Stereo3dFormat ptr_stereo3d_format,
IDProperty ptr_prop,
Stereo3dFormat stereo3d_format,
IDProperty prop,
ListBase modifiers,
float media_playback_rate,
float speed_factor,
SeqRetimingHandle ptr_retiming_handles,
object ptr__pad5,
SeqRetimingHandle retiming_handles,
object _pad5,
int retiming_handle_num,
char[] _pad6,
SequenceRuntime runtime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_tmp = ptr_tmp;
this.ptr_lib = ptr_lib;
this.next = next;
this.prev = prev;
this.tmp = tmp;
this.lib = lib;
this.name = name;
this.flag = flag;
this.type = type;
@@ -312,31 +312,31 @@ namespace BlendFile.DNA {
this._pad = _pad;
this.multicam_source = multicam_source;
this.clip_flag = clip_flag;
this.ptr_strip = ptr_strip;
this.ptr_ipo = ptr_ipo;
this.ptr_scene = ptr_scene;
this.ptr_scene_camera = ptr_scene_camera;
this.ptr_clip = ptr_clip;
this.ptr_mask = ptr_mask;
this.strip = strip;
this.ipo = ipo;
this.scene = scene;
this.scene_camera = scene_camera;
this.clip = clip;
this.mask = mask;
this.anims = anims;
this.effect_fader = effect_fader;
this.speed_fader = speed_fader;
this.ptr_seq1 = ptr_seq1;
this.ptr_seq2 = ptr_seq2;
this.ptr__pad7 = ptr__pad7;
this.seq1 = seq1;
this.seq2 = seq2;
this._pad7 = _pad7;
this._pad8 = _pad8;
this.seqbase = seqbase;
this.channels = channels;
this.connections = connections;
this.ptr_sound = ptr_sound;
this.ptr_scene_sound = ptr_scene_sound;
this.sound = sound;
this.scene_sound = scene_sound;
this.volume = volume;
this.pitch = pitch;
this.pan = pan;
this.strobe = strobe;
this.sound_offset = sound_offset;
this._pad4 = _pad4;
this.ptr_effectdata = ptr_effectdata;
this.effectdata = effectdata;
this.anim_startofs = anim_startofs;
this.anim_endofs = anim_endofs;
this.blend_mode = blend_mode;
@@ -348,13 +348,13 @@ namespace BlendFile.DNA {
this.sfra = sfra;
this.views_format = views_format;
this._pad3 = _pad3;
this.ptr_stereo3d_format = ptr_stereo3d_format;
this.ptr_prop = ptr_prop;
this.stereo3d_format = stereo3d_format;
this.prop = prop;
this.modifiers = modifiers;
this.media_playback_rate = media_playback_rate;
this.speed_factor = speed_factor;
this.ptr_retiming_handles = ptr_retiming_handles;
this.ptr__pad5 = ptr__pad5;
this.retiming_handles = retiming_handles;
this._pad5 = _pad5;
this.retiming_handle_num = retiming_handle_num;
this._pad6 = _pad6;
this.runtime = runtime;