Regenerated codefiles
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@@ -14,16 +14,16 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(458, "SmoothModifierData", 192)]
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public struct SmoothModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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public class SmoothModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "float", "fac", "float", 4, false, 120)]
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[DNAFieldAttribute(4, "float", 1, "fac", "float", false, 120)]
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public float fac;
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[DNAFieldAttribute(2, "char", "defgrp_name[64]", "System.Char[]", 64, false, 124)]
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[DNAFieldAttribute(64, "char", 2, "defgrp_name[64]", "System.Char[]", false, 124)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false, 188)]
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[DNAFieldAttribute(2, "short", 3, "flag", "short", false, 188)]
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public short flag;
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[DNAFieldAttribute(4, "short", "repeat", "short", 2, false, 190)]
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[DNAFieldAttribute(2, "short", 4, "repeat", "short", false, 190)]
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public short repeat;
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public SmoothModifierData() {
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this.modifier = default;
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