Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,65 +15,65 @@ namespace BlendFile.DNA {
[DNAClassAttribute(937, "SpaceSeq", 280)]
public class SpaceSeq {
[DNAFieldAttribute(0, "SpaceLink", "*next", "SpaceLink", 8, true, 0)]
public SpaceLink ptr_next;
[DNAFieldAttribute(1, "SpaceLink", "*prev", "SpaceLink", 8, true, 8)]
public SpaceLink ptr_prev;
[DNAFieldAttribute(2, "ListBase", "regionbase", "ListBase", 16, false, 16)]
[DNAFieldAttribute(8, "SpaceLink", 0, "*next", "SpaceLink", true, 0)]
public SpaceLink next;
[DNAFieldAttribute(8, "SpaceLink", 1, "*prev", "SpaceLink", true, 8)]
public SpaceLink prev;
[DNAFieldAttribute(16, "ListBase", 2, "regionbase", "ListBase", false, 16)]
public ListBase regionbase;
[DNAFieldAttribute(3, "char", "spacetype", "char", 1, false, 32)]
[DNAFieldAttribute(1, "char", 3, "spacetype", "char", false, 32)]
public char spacetype;
[DNAFieldAttribute(4, "char", "link_flag", "char", 1, false, 33)]
[DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)]
public char link_flag;
[DNAFieldAttribute(5, "char", "_pad0[6]", "System.Char[]", 6, false, 34)]
[DNAFieldAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", false, 34)]
public char[] _pad0 = new System.Char[6];
[DNAFieldAttribute(6, "View2D", "v2d", "View2D", 152, false, 40)]
[DNAFieldAttribute(152, "View2D", 6, "v2d", "View2D", false, 40)]
public View2D v2d;
[DNAFieldAttribute(7, "float", "xof", "float", 4, false, 192)]
[DNAFieldAttribute(4, "float", 7, "xof", "float", false, 192)]
public float xof;
[DNAFieldAttribute(8, "float", "yof", "float", 4, false, 196)]
[DNAFieldAttribute(4, "float", 8, "yof", "float", false, 196)]
public float yof;
[DNAFieldAttribute(9, "short", "mainb", "short", 2, false, 200)]
[DNAFieldAttribute(2, "short", 9, "mainb", "short", false, 200)]
public short mainb;
[DNAFieldAttribute(10, "short", "render_size", "short", 2, false, 202)]
[DNAFieldAttribute(2, "short", 10, "render_size", "short", false, 202)]
public short render_size;
[DNAFieldAttribute(11, "short", "chanshown", "short", 2, false, 204)]
[DNAFieldAttribute(2, "short", 11, "chanshown", "short", false, 204)]
public short chanshown;
[DNAFieldAttribute(12, "short", "zebra", "short", 2, false, 206)]
[DNAFieldAttribute(2, "short", 12, "zebra", "short", false, 206)]
public short zebra;
[DNAFieldAttribute(13, "int", "flag", "int", 4, false, 208)]
[DNAFieldAttribute(4, "int", 13, "flag", "int", false, 208)]
public int flag;
[DNAFieldAttribute(14, "float", "zoom", "float", 4, false, 212)]
[DNAFieldAttribute(4, "float", 14, "zoom", "float", false, 212)]
public float zoom;
[DNAFieldAttribute(15, "char", "view", "char", 1, false, 216)]
[DNAFieldAttribute(1, "char", 15, "view", "char", false, 216)]
public char view;
[DNAFieldAttribute(16, "char", "overlay_type", "char", 1, false, 217)]
[DNAFieldAttribute(1, "char", 16, "overlay_type", "char", false, 217)]
public char overlay_type;
[DNAFieldAttribute(17, "char", "draw_flag", "char", 1, false, 218)]
[DNAFieldAttribute(1, "char", 17, "draw_flag", "char", false, 218)]
public char draw_flag;
[DNAFieldAttribute(18, "char", "gizmo_flag", "char", 1, false, 219)]
[DNAFieldAttribute(1, "char", 18, "gizmo_flag", "char", false, 219)]
public char gizmo_flag;
[DNAFieldAttribute(19, "char", "_pad[4]", "System.Char[]", 4, false, 220)]
[DNAFieldAttribute(4, "char", 19, "_pad[4]", "System.Char[]", false, 220)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(20, "float", "cursor[2]", "System.Single[]", 8, false, 224)]
[DNAFieldAttribute(8, "float", 20, "cursor[2]", "System.Single[]", false, 224)]
public float[] cursor = new System.Single[2];
[DNAFieldAttribute(21, "bGPdata", "*gpd", "bGPdata", 8, true, 232)]
public bGPdata ptr_gpd;
[DNAFieldAttribute(22, "SequencerPreviewOverlay", "preview_overlay", "SequencerPreviewOverlay", 8, false, 240)]
[DNAFieldAttribute(8, "bGPdata", 21, "*gpd", "bGPdata", true, 232)]
public bGPdata gpd;
[DNAFieldAttribute(8, "SequencerPreviewOverlay", 22, "preview_overlay", "SequencerPreviewOverlay", false, 240)]
public SequencerPreviewOverlay preview_overlay;
[DNAFieldAttribute(23, "SequencerTimelineOverlay", "timeline_overlay", "SequencerTimelineOverlay", 8, false, 248)]
[DNAFieldAttribute(8, "SequencerTimelineOverlay", 23, "timeline_overlay", "SequencerTimelineOverlay", false, 248)]
public SequencerTimelineOverlay timeline_overlay;
[DNAFieldAttribute(24, "SequencerCacheOverlay", "cache_overlay", "SequencerCacheOverlay", 8, false, 256)]
[DNAFieldAttribute(8, "SequencerCacheOverlay", 24, "cache_overlay", "SequencerCacheOverlay", false, 256)]
public SequencerCacheOverlay cache_overlay;
[DNAFieldAttribute(25, "char", "multiview_eye", "char", 1, false, 264)]
[DNAFieldAttribute(1, "char", 25, "multiview_eye", "char", false, 264)]
public char multiview_eye;
[DNAFieldAttribute(26, "char", "_pad2[7]", "System.Char[]", 7, false, 265)]
[DNAFieldAttribute(7, "char", 26, "_pad2[7]", "System.Char[]", false, 265)]
public char[] _pad2 = new System.Char[7];
[DNAFieldAttribute(27, "SpaceSeq_Runtime", "*runtime", "SpaceSeq_Runtime", 8, true, 272)]
public SpaceSeq_Runtime ptr_runtime;
[DNAFieldAttribute(8, "SpaceSeq_Runtime", 27, "*runtime", "SpaceSeq_Runtime", true, 272)]
public SpaceSeq_Runtime runtime;
public SpaceSeq() {
this.ptr_next = default;
this.ptr_prev = default;
this.next = default;
this.prev = default;
this.regionbase = default;
this.spacetype = default;
this.link_flag = default;
@@ -93,17 +93,17 @@ namespace BlendFile.DNA {
this.gizmo_flag = default;
this._pad = default;
this.cursor = default;
this.ptr_gpd = default;
this.gpd = default;
this.preview_overlay = default;
this.timeline_overlay = default;
this.cache_overlay = default;
this.multiview_eye = default;
this._pad2 = default;
this.ptr_runtime = default;
this.runtime = default;
}
public SpaceSeq(
SpaceLink ptr_next,
SpaceLink ptr_prev,
SpaceLink next,
SpaceLink prev,
ListBase regionbase,
char spacetype,
char link_flag,
@@ -123,15 +123,15 @@ namespace BlendFile.DNA {
char gizmo_flag,
char[] _pad,
float[] cursor,
bGPdata ptr_gpd,
bGPdata gpd,
SequencerPreviewOverlay preview_overlay,
SequencerTimelineOverlay timeline_overlay,
SequencerCacheOverlay cache_overlay,
char multiview_eye,
char[] _pad2,
SpaceSeq_Runtime ptr_runtime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
SpaceSeq_Runtime runtime) {
this.next = next;
this.prev = prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
@@ -151,13 +151,13 @@ namespace BlendFile.DNA {
this.gizmo_flag = gizmo_flag;
this._pad = _pad;
this.cursor = cursor;
this.ptr_gpd = ptr_gpd;
this.gpd = gpd;
this.preview_overlay = preview_overlay;
this.timeline_overlay = timeline_overlay;
this.cache_overlay = cache_overlay;
this.multiview_eye = multiview_eye;
this._pad2 = _pad2;
this.ptr_runtime = ptr_runtime;
this.runtime = runtime;
}
}
}